Install
openclaw skills install @voronindenis5/toddler-meltdown-decoderUse during or after a toddler meltdown (age ~1-4) — triages the trigger class from observed cues (hungry, tired, overstimulated, frustrated, sensory, connection-seeking, pain) with a ranked checklist, hands you the right de-escalation script per class and the words NOT to use mid-meltdown, flags pediatrician-level red flags (self-injury, breath-holding, total inconsolability), and keeps a pattern log that finds your child's time-of-day hotspots and recurring trigger chains so meltdowns get prevented, not just survived.
openclaw skills install @voronindenis5/toddler-meltdown-decoderA melting-down toddler is not a discipline problem — it's a child with an arrested prefrontal cortex and one unmet need, and a parent doing detective work at 100 dB. The failure mode isn't lack of love; it's applying the WRONG protocol: reasoning with a screaming 2-year-old (language centers offline), punishing the hunger tantrum (feeds the spiral), or missing the pattern that every meltdown is 17:30 ± 20 minutes.
This skill is the triage card + pattern log:
triage --cues ..., get the
script in 10 secondsstats to see the pattern — hotspots, recurring
classes, whether the 17:00 snack intervention workedDon't use for: babies under ~12 months (cry decoding is a different problem — see feeding/sleep skills), school-age behavior plans, or suspected injury/illness as the PRIMARY suspect (pain class routes you to checking, then to care).
| Class | Cue signature | Onset shape |
|---|---|---|
| HUNGRY | pre-meal timing, "hangry" aggression, cries then bites/accepts food fast | fast ramp |
| TIRED | eye rub, yawns, increased clumsiness, melts at minor frustration that morning-self handled | slow burn, worse fighting it |
| OVERSTIMULATED | covering ears, avoiding eye contact, wants to be left alone, busy environment just before | escape-seeking |
| FRUSTRATED | mid-task collapse (block tower, clothes, toy), "me do it", throws the object AT the problem | task-linked |
| SENSORY | tags/clothing/seams, sock seams, sounds, lights, transitions between textures/temperatures | specific stimulus |
| CONNECTION | parent on phone/another child, follows then hits/bites, calms FAST with attention | bid-then-boom |
| PAIN/TEETHING | chewing on things, ear-grabbing, drooling, wakes at night, nothing else works | background hum + spikes |
Classes stack (tired+hungry is the classic 17:30 double). The triage output shows the top TWO with weights.
--averted) — they identify which interventions work.None of these are diagnoses — they're the "worth a conversation" list the triage output surfaces when logged cues match.
stats reviewed; hotspots addressed upstream
(snack/schedule/environment), not mid-crisis# mid-meltdown: 10-second triage
python3 scripts/meltdown_triage.py triage \
--cues "rubbing-eyes,aggression,17:40,clumsy" --age 2
# debrief: log what actually happened
python3 scripts/meltdown_triage.py log --age 2 \
--cues "ear-grab,chewing,night-waking" --class pain \
--duration 20 --notes "molar #3"
# weekly pattern review
python3 scripts/meltdown_triage.py stats