blender-code-film

Make a short 3D film in Blender written entirely in Python by an agent (Claude Fable 5.2, Claude Code, Codex): the shots and the look as data, a world built from code (procedural terrain, hundreds of instanced props, node materials, lights, haze), one camera per shot bound to timeline markers, a stills-first approval pass, a quarter-size draft, a contact-sheet audit, a fresh critic subagent, then the final render to PNG frames and an ffmpeg encode with an optional varg music bed. Includes a tested starter (scripts/film.py, a 9 s three-shot film) and the Blender 5.x traps that turn frames black. Use when someone asks for a Blender animation or film made with code or Python, "make a video in Blender with Claude", a 3D short, music video, toy commercial or product film rendered in Blender, a low-poly or storybook 3D film, or a remake of a viral Fable 5.2 Blender video. Not for previz that feeds Seedance (code-to-video-previz, varg-previz), three.js films in the browser (karpathy-3d-story, code-3d-explainer), recording a browser game (code-game-trailer), 2D motion graphics (hyperframes, kinetic-type-art) or AI-generated footage (varg-ai).

Install

openclaw skills install @vargai/blender-code-film