Openclaw Unreal Skill

Control Unreal Engine Editor via OpenClaw Unreal Plugin. Use for Unreal development tasks including level/actor management, transforms, PIE control, debugging, input simulation, and console commands. Can create/delete actors, save levels, run console commands, simulate input, and capture viewport screenshots and logs — destructive operations should be confirmed with the user. Use only on explicit Unreal Editor requests, in trusted local projects.

Install

openclaw skills install @tomleelive/openclaw-unreal-skill