Engine configuration wizard for Godot 4.6, Unity 7, and UE 5.6. Handles project creation, version control, renderer settings, and platform-specific setup with version-aware references.
Game Dev Setup Engine — Engine Configuration Wizard
🎯 Purpose
Guide users through configuring a game engine project from scratch. Handles
Godot 4.6, Unity 7, and Unreal Engine 5.6 with version-aware settings,
renderer selection, and platform target configuration.
🤖 Multi-Platform Notes
Platform
Notes
OpenClaw
Can read/write engine config files directly. Best for generating correct file content and writing it to the right location.
Claude Code
Can run engine CLI commands (godot --headless, Unity -projectPath, etc.) and edit config files. Run detection commands to verify installs.
Cursor/Windsurf
Good for editing config files in the project. May have LSP support for GDScript/C#.
GitHub Copilot
Can suggest config file content. Let the user paste or review.
Generic LLM Chat
Output config file content as code blocks. User must paste into correct locations.
Any AI
Can guide through manual setup steps. Always state: "I can tell you the steps OR write the files for you — which do you prefer?"
[application]
config/name="My Game"
config/description="A game made with Godot 4.6"
config/icon="res://icon.png"
run/main_scene="res://scenes/main.tscn"
[rendering]
renderer/rendering_method="forward_plus" # or "mobile" or "compatibility"
renderer/anti_aliasing/quality="high" # or "medium", "low", "disabled"
Ask: "Want me to create a test scene to verify everything works?"
📋 Setup Summary
After completing, output a setup summary:
markdown
# Engine Setup Complete
## Project
- **Project:** [project name]
- **Engine:** [engine + version]
- **Location:** [path]
- **Renderer:** [renderer name]
## Configuration
- [ ] Folder structure created
- [ ] Version control initialized
- [ ] Platform targets set: [list]
- [ ] Test scene created and verified
## Next Steps
- Run `game-design-doc` to write the GDD
- Run `architecture` for system design
- Run `sprint-dev` to start development
🚨 Troubleshooting
Godot
GDScript not highlighting? Install Godot extension for your editor.