Install
openclaw skills install @stanestane/game-design-player-values-mapperInfer a player's underlying values and motivational priorities from behavior, then translate those into design implications. Use when designing personalization, segmentation, dynamic guidance, live-ops targeting, adaptive missions, re-engagement strategies, or feature prioritization; when behavior suggests that what players actually care about differs from what the design assumes; or when a team needs a behavior-first player profile rather than a demographic or archetype-only model.
openclaw skills install @stanestane/game-design-player-values-mapperMap observed player behavior to likely underlying value priorities, then use that map to infer what kinds of goals, rewards, content, or framing are most likely to resonate.
Use this skill when the team needs to understand not just what players do, but what those choices imply about what they care about.
Behavior is not random. It is preference made visible.
Players reveal their values through repetition, avoidance, investment, and attention. The goal is not to assign a rigid personality label, but to infer the motivational structure most likely driving current behavior and use that to improve design alignment.
Generate:
Map behavior to these value dimensions:
You may add a clearly justified extra value if the case demands it, but do not bloat the framework casually.
List concrete observed behaviors.
Possible sources:
Write:
Translate behavior into value hypotheses.
Examples:
Important: many behaviors can map to more than one value. Do not overclaim certainty.
Do not force fake precision. The goal is a useful profile, not pseudo-scientific certainty.
Assign rough weight levels such as:
Or if needed:
Also note confidence:
Use this format:
| Value | Weight | Confidence | Evidence |
|---|---|---|---|
| ... | ... | ... | ... |
Look for contradictions.
Examples:
Ask:
Answer:
Translate the value map into a practical design-facing player pattern.
Examples:
This is not meant to replace deeper persona work. It is a compact operational summary that helps teams act.
Translate the value map into actions such as:
| Value | Weight | Confidence | Evidence |
|---|---|---|---|
| ... | ... | ... | ... |
Use this quick pass when speed matters:
A player rarely says their values directly. They leak them constantly through what they pursue, what they skip, and what they are willing to suffer for.