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Security audit

Game Design Design Pillars Extractor

Security checks for vulnerabilities and agentic risk

Overview

This is a text-only game design analysis skill that gives structured advice and does not request code execution, credentials, network access, persistence, or broad file access.

This skill is appropriate to install for game design analysis. Provide only the design context you want analyzed, and treat its output as design judgment rather than factual validation or playtest evidence.

Vulnerability Patterns
  • Prompt InjectionInstruction Override, Hidden Instructions, Exfiltration Commands
  • Data ExfiltrationExternal Transmission, Env Variable Harvesting, File System Enumeration
  • Privilege EscalationExcessive Permissions, Sudo/Root Execution, Credential Access
  • Supply ChainUnpinned Dependencies, External Script Fetching, Obfuscated Code
  • Excessive AgencyUnrestricted Tool Access, Autonomous Decision Making, Scope Creep

Static analysis

No suspicious patterns detected.