Install
openclaw skills install @nohn3043-arch/ai-draw-cue-word-projectBuild high-consistency AI character prompts across five model syntax families (natural-language / conversational / MJ-Niji / SD / domestic API) and multi-format outputs (image / storyboard / comic panel / video / 3D) using a weight & ratio precision-control workbench. Ships character-anchor sheets, composition & shots references, posture-emotion mapping, reference-image capability matrix, multi-character spatial relations, storyboard/panel layout rules, speech-bubble positioning, LoRA management, temporal-consistency checklist, 3D generation matrix, video prompt template, conversational edit chain, negative-word bank, and a P0/P1/P2 validation checklist. All example characters in this skill are adult (18+) women; no minors allowed.
openclaw skills install @nohn3043-arch/ai-draw-cue-word-projectA quality-control workbench for generating character prompts that stay consistent across models and across a series of images. The setting layer (anchors, composition, validation) is model-agnostic; the syntax layer is adapted per model family.
CharacterAnchors.csv / FeatureDetails.csv / NaturalLanguagePromptTemplate.csv must include an "Adult (18+)" cell. Prompts missing this cell are invalid and must be regenerated.No mixing of age stages and Per-version adult declaration rules.SKILL.md.bak-20260829 soft-deleted to .workbuddy/.trash/2026-09-01/.Use this skill when the user needs to generate or refine an AI image prompt for a character — especially when consistency across multiple images or across different models matters (illustrations, storyboards, character cards, series).
references/CharacterAnchors.csv. Pick or create an
image version row: identity anchor (≥1.6), temperament tag (≥1.3), palette,
signature props, negative anchoring.references/CompositionAndShots.csv. Fill the
Section A config (aspect ratio, composition type, camera angle, shot scale, focal
length, lighting, layers, occlusion). Choose composition type from the
Composition Type Reference table in references/NOTES.md (Section B).
Look up posture by temperament in the Posture-Emotion Mapping table
(references/NOTES.md Section D) — never free-hand it.references/ReferenceImageCapabilityMatrix.csv
to pick the model's consistency method (--cref, LoRA, native reference, or
verbatim anchor reuse for DALL-E 3). For series work, follow the
reference-first workflow in references/ReferenceFirstWorkflow.md (P0).references/NaturalLanguagePromptTemplate.csv for
the syntax of the target family (see the five rows below).references/Checklist.csv. Any P0
failure (identity anchor, core features, anchor-description reuse, negative
coverage) means regenerate.references/ProductionPipeline.md (P0): 12-image pre-flight, drift labels,
retry rules, versioned reference pack.| Family | Key rules |
|---|---|
| Natural language (Flux / DALL-E 3 / SD3) | Full English paragraph: scene+shot → anchors → posture → lighting → background. No weight brackets, no plus signs. Anchor sentences first, verbatim across images. |
| Conversational (GPT-4o / Gemini 2.5 Flash Image) | Complete description in round 1, then single-point fixes in conversation. Never change anchor sentences. First image acts as the native reference. |
| MJ / Niji | Core anchors in the first 20 tokens; CLI params appended at the end (--ar, --cref, --cw, --s, --niji). --no filters only 4-6 highest-risk words. |
| Stable Diffusion 1.5 / XL / SD3 | Comma-separated tags: identity anchors (1.5+) → core features (1.3-1.5) → posture/composition → lighting (0.7-0.9). Use (tag:weight). Separate Negative Prompt box. |
| Domestic API (Jimeng / Kling / Doubao / Tongyi Wanxiang) | Chinese natural-language paragraph + API params (aspect_ratio / size). Negative-word and reference-image support vary per vendor — follow official docs. |
| Weight | Meaning |
|---|---|
| 1.6-2.0 | Hard anchor — absolutely immutable, force-kept in every scene |
| 1.3-1.5 | Core feature — kept in all scenes, validated as P0 |
| 1.0-1.2 | Baseline — default strength, fluctuate ≤0.2 |
| 0.7-0.9 | Atmosphere — adjustable per scene |
| <0.7 | Weak prompt — atmosphere only, never carries key info |
Beyond single-image generation, v2.6–v2.8 adds sheets for serialized and cross-modal work:
| Output | Key sheet | Rules |
|---|---|---|
| Multi-character scenes | references/MultiCharacterSpatialRelations.csv | Subject size hierarchy, occlusion, gaze direction, relative positioning anchors |
| Comic panels / pages | references/PanelLayoutRules.csv, references/SpeechBubblePositioning.csv | Panel grid baselines (4-panel / 6-panel / cinematic strip / splash / vertical scroll), bubble placement by speech type (7 types) |
| Storyboard sequences | references/StoryboardSkeletonTemplate.csv, references/TemporalConsistencyChecklist.csv | Shot-to-shot continuity: 10 panel roles, 3 camera rules, 4 page layouts; 14 temporal checks across 6 categories |
| Conversational iterative editing (GPT-4o / Gemini) | references/ConversationalEditChain.csv | Single-point edits only, anchor sentences frozen, edit log structure |
| LoRA management | references/LoRAManagement.csv | Trigger tokens, weight baselines, version pins, conflict detection |
| Video generation | references/VideoGenerationPromptTemplate.csv | Motion verbs, camera trajectory, duration baselines per model family |
| 3D generation | references/ThreeDGenerationMatrix.csv | Model-specific syntax for 3D asset outputs (Turntable / orthographic / mesh) |
Added PanelLayoutRules (5 layout types), SpeechBubblePositioning (7 bubble types), and TemporalConsistencyChecklist (14 check items across 6 categories). Total sheet count 18→21.
Interactive workbench deployed with bilingual (zh/en) comic mode workflow: storyboard skeleton → panel layout → speech bubble positioning → temporal consistency check. All 21 CSV sheets verified against deployed index.html data.
(word:1.3) works only on SD; MJ uses token position; natural-language models
forbid bracket weights.--no ≤ 4-6 short words; SD has a Negative Prompt box; natural-language and
domestic API models rely on affirmative writing first, negation as fallback.references/ReferenceFirstWorkflow.md; text anchors are the second
layer of defense, never the first.references/*.csv — the 21 workbench sheets (flat tables):
CharacterAnchors, CompositionAndShots, AspectRatioBaselines, FeatureDetails, ModelsAndReferences, ReferenceImageCapabilityMatrix, NaturalLanguagePromptTemplate, NegativeWordBank, Checklist (P0/P1/P2), Usage, ChangeLog, GenerationIterationLogConversationalEditChain, LoRAManagement, MultiCharacterSpatialRelations, PanelLayoutRules, SpeechBubblePositioning, StoryboardSkeletonTemplate, TemporalConsistencyChecklist, ThreeDGenerationMatrix, VideoGenerationPromptTemplatereferences/NOTES.md — supplementary tables & rules (composition types B,
two-character interaction C, posture-emotion mapping D, weight semantics,
narrative-intensity mapping, parameter interaction rules, strength ranking)references/ReferenceFirstWorkflow.md — P0 reference-first workflow (v2.5):
decision rule, reference-pack quality gates, per-model methods, two-layer defensereferences/ProductionPipeline.md — P0 production pipeline (v2.5): 12-image
pre-flight, drift labels, retry rules, versioned reference packexamples/nanwang_spring_garden_prompt.md — finished prompts in four syntax
flows for the example character NanwangVersion-controlled at github.com/nohn3043-arch/ai-draw-cue-word-project (also
SourceForge p/ai-draw-cue-word-project and Gitee nohn-ecosystem/aidraw).
Apache-2.0. Copyright (c) 2026 NOHN AI TECHNOLOGY PTE LTD.