Automate Adobe After Effects and write, edit, debug or review its scripts and expressions. Covers ExtendScript (.jsx, .jsxbin) and its ECMAScript 3 limits, the object model (app, project, items, folders, compositions, layers, properties, keyframes, effects, text), undo groups, the render queue and the hand-off to Adobe Media Encoder, ScriptUI panels, the Scripts, ScriptUI Panels, Startup and Shutdown folders, running a script from outside with AfterFX.exe -r and -s or AppleScript DoScriptFile, rendering with aerender, and expressions on both expression engines. Use for any code that After Effects itself runs. For CEP or UXP panels, C++ SDK plugins, or an MCP server or other bridge that drives After Effects from another process, use adobe-after-effects-integrations instead; the ExtendScript such a component sends into After Effects is still this skill.

Install

openclaw skills install @jhauga/adobe-after-effects-scripting