Build, package, install and debug components that run beside or inside Adobe After Effects, and choose between them. Covers CEP extension panels (CSXS/manifest.xml, CSInterface.evalScript, Node.js in a panel, .debug files, PlayerDebugMode, ZXP signing and UPIA installs, and CEP's retirement schedule), UXP plugins (After Effects beta from 27.0), C++ effect, AEGP and AEIO plugins on the After Effects SDK (PiPL, entry points, Multi-Frame Rendering, SmartFX, GPU, AEGP_ExecuteScript, idle hooks), and MCP servers or other bridges that let an AI agent, a pipeline or another application drive After Effects (command-line scripts, file mailboxes polled with app.scheduleTask, loopback servers in a CEP panel, AEGP sockets). Use when deciding how an outside program reaches After Effects, or when building, installing or fixing one of these components. For the ExtendScript or expressions such a component runs inside After Effects, use adobe-after-effects-scripting.

Install

openclaw skills install @jhauga/adobe-after-effects-integrations