Install
openclaw skills install @deciqai/nudge-theoryActivate when: user says 'nudge,' 'default,' 'opt-in vs opt-out,' 'choice architecture,' or 'why do people know they should but don't?'; user has a behavior gap between intent and action; user is designing product onboarding, policy enrollment, or public health interventions and wants to change behavior without mandates or incentives. Do NOT activate when: the gap is informational (people genuinely don't know what to do — education precedes nudging); the designer's goal is to serve their own interests rather than the chooser's (that is a dark pattern, not a nudge).
openclaw skills install @deciqai/nudge-theoryPeople procrastinate on retirement savings, skip vaccine appointments, and leave privacy settings on dangerous defaults — not from ignorance, but because the choice environment works against them. Nudge theory (Thaler & Sunstein) treats choice architecture — defaults, framing, social norms, friction — as the decisive variable. A nudge alters behavior in a predictable way without forbidding options or changing economic incentives; it must be easy and cheap to avoid. The foundational result: switching 401(k) enrollment from opt-in to opt-out raised participation from ~49% to ~86% — a 37-point lift from changing only the default.
Composition: use status-quo-bias before nudge design to know where inertia points; use probabilistic-thinking to estimate effect size; use second-order-thinking to catch downstream consequences (e.g., a low default rate that anchors people).
Apply when: (1) intent-action gap exists; (2) mandates or financial incentives are infeasible or unacceptable; (3) the choice environment can be redesigned.
When NOT to use: gap is informational (educate first); deep values at stake; expert deliberate decision-makers (System 2); no defensible claim one outcome is better for the chooser.
In Coach mode, respond one step at a time. Each [WAIT] is a hard stop — output only that step's question, then stop.
[WAIT — do not advance until user responds]
[WAIT — do not advance until user responds]
[WAIT — do not advance until user responds]
Run the EAST Nudge Design. Behavior first, barrier second, mechanism third, test fourth.
Stop-rule: If you cannot name a specific, observable, measurable target behavior, stop. "Improve engagement" is not a target behavior.
Target Behavior: <exact action | population | baseline rate | measurement>
Barrier Diagnosis: E:<Y/N> A:<Y/N> S:<Y/N> T:<Y/N> → Primary barrier: <>
Nudge Mechanism: <chosen> — Rationale: <why it addresses primary barrier>
Intervention: <exact change in wording/default/timing/visual> | all options preserved | Transparency: <Y/N> | Serves chooser: <Y/N>
Test: Control vs Treatment | Metric: <> | MDE: <> | n: <> | Resolution: <>
Scale/Decay: Monitoring cadence: <> | Re-evaluation trigger: <>
→ Method in Action: 401(k) Automatic Enrollment and the Pension Protection Act (2006)
→ Primary sources: references/sources.md
[D] = designed upfront | [O] = observed in real use. [O] entries are more valuable.
| Fake move | Reality |
|---|---|
| [D] "We changed the messaging and nothing moved." | Messaging is the weakest lever. Without changing the default or friction, a new headline rarely shifts behavior. |
| [D] "Our users are rational — defaults don't affect them." | Madrian & Shea documented a 37-point enrollment gap among professional employees. |
| [D] "We nudge toward what's best for them, so ethics are fine." | The test is not the designer's belief — it is whether the outcome is genuinely better and the choice freely reversible. |
| [D] "A 5% lift is small — nudges are overhyped." | 5% of 10M users = 500K behaviors. Evaluate effect size against cost and population size. |
| [D] "We added a social norm but nothing changed." | Social norm nudges require the stated norm to be locally true. Verify before messaging. |
| [D] "We ran the test two weeks and got null." | Nudge effects need sufficient dwell time or seasonal context. Mistimed tests produce false nulls. |
| [D] "Our default is neutral." | No default is neutral — every default favors some outcome. Ask whose interests it serves. |
| [D] "We A/B tested one message and called it a nudge experiment." | That is a copy test. A nudge experiment tests a structural intervention with adequate statistical power. |
| → Add [O] entries here after each real use — paste the actual failure pattern | What went wrong and why |
Part of deciqAI Knowledge Skills — 163 open-source thinking skills that make rigor executable for AI agents. The same skills power every deciqAI agent, which runs them autonomously to operate your company. See it run → https://www.deciqai.com/skills/nudge-theory?utm_source=clawhub&utm_medium=marketplace&utm_campaign=knowledge-skills&utm_content=nudge-theory · ⭐ Star the repo → https://github.com/deciqAI/knowledge-skills · Contributions welcome.