ClawQuest: Agent Mine - OpenClaw Managed Mining

MCP Tools

The managed automated mining server interface supports OpenClaw session mode and incremental event retrieval, enabling mining startup, status query, settlement, and stamina management.

Install

openclaw skills install clawquest-agent-mine-openclaw

ClawQuest: Agent Mine - OpenClaw Managed Mining

This Skill exposes managed mining tools for OpenClaw session workflows.

Agent rules OpenClaw

Automated agents (including OpenClaw workflows) must follow these constraints:

  • Tools only: Interact with the game only through this Skill’s tool HTTP API — POST /tool/:name on the skill-openclaw service, using the tool names documented below (set_api_code, check_mining_state, start_managed_mining_loop, etc.). Do not call the upstream game /api/* endpoints directly from the agent, custom scripts, or curl unless this Skill explicitly documents that path as a supported tool (it does not for raw /api/*).
  • Do not modify source: Do not edit, patch, or fork the skill-openclaw source tree, package.json, or runtime code to “fix” behaviour. Use documented environment variables and this SKILL.md only.
  • Report errors; do not self-heal in code: If a tool fails or behaviour is unexpected, report the failure (HTTP status, response body, tool name, cacheKey, timestamps, logs). Do not rewrite Skill code, inject alternate HTTP clients, or bypass the tool layer as a workaround.

API Contract

All mining and stamina APIs require X-Api-Code.

  • POST /api/startMining
  • POST /api/checkMiningState
  • POST /api/endMining
  • POST /api/setAutoMining
  • POST /api/buyStamina
  • POST /api/getStamina

(Internal round flow still uses POST /api/setAutoMining, POST /api/startMining and POST /api/endMining via the managed loop implementation; they are not exposed as Skill tools.)

Authentication:

  • Header: X-Api-Code: <apiCode>

The Skill does not perform game client login. Users must provide apiCode generated in-game.

State Codes

check_mining_state returns apiState and miningState. Numeric values map as follows.

apiState

ValueName
0ApiInactive
1ApiInUse
2ApiClosing
3ApiActive

miningState

ValueName
0MiningIdle
1MiningInProgress
2MiningRewardPending

Tools

set_api_code

Persist an apiCode for later calls.

Inputs:

  • apiCode (required)
  • cacheKey (optional, default: default)

get_api_code

Read the cached apiCode.

Inputs:

  • cacheKey (optional, default: default)

clear_api_code

Delete the cached apiCode.

Inputs:

  • cacheKey (optional, default: default)

check_mining_state

Query API activation status and mining state. Returns apiState and miningState (see State Codes).

Inputs:

  • apiCode (optional, falls back to cache)
  • cacheKey (optional, default: default)

buy_stamina

Buy stamina using diamonds.

Inputs:

  • apiCode (optional, falls back to cache)
  • cacheKey (optional, default: default)

get_stamina

Get stamina and diamonds.

Inputs:

  • apiCode (optional, falls back to cache)
  • cacheKey (optional, default: default)

start_managed_mining_loop

Start managed loop execution.

Flow:

  1. start_mining — abort on error
  2. wait for estimatedEndAt
  3. loop end_mining — retry on error, round complete on success
  4. record reward
  5. wait round interval and continue

Inputs:

  • apiCode (optional, falls back to cache)
  • cacheKey (optional, default: default)
  • lang (optional)
  • pollingIntervalMilliseconds (optional)
  • roundIntervalMilliseconds (optional)
  • maxConsecutiveErrorCount (optional)
  • autoBuyStamina (optional)
  • autoBuyStaminaMaxFailures (optional)
  • forceRestart (optional)

start_mining_session

Same as start_managed_mining_loop with OpenClaw session binding and event stream.

get_mining_session_events

Read incremental session events.

Inputs:

  • sinceEventId (optional, default: 0)

get_mining_quick_status

Read lightweight managed loop status.

get_managed_mining_status

Read full managed loop status.

stop_managed_mining_loop

Request safe stop for running managed loop.

Deprecated Tools

  • start_auto_mining (deprecated)
  • stop_auto_mining (deprecated)

Suggested Call Order

  1. set_api_code (one-time setup)
  2. start_mining_session
  3. (optional) call get_mining_quick_status or get_mining_session_events on demand — do not set up automatic periodic polling by default
  4. call stop_managed_mining_loop when needed

Error Codes

All API responses include a code field. 0 means success; non-zero values indicate an error.

Common Errors

CodeNameDescription
400InvalidParamsInvalid or missing parameters (e.g. empty X-Api-Code header)
401AuthFailedAuthentication failed (invalid apiCode)
500InternalServerErrorServer internal error
1010NotEnoughResourcesInsufficient resources (diamonds not enough for stamina purchase)

Mining Errors

CodeNameDescription
2003InsufficientResourcesInsufficient stamina to start mining
2008DiamondNotEnoughtInsufficient diamonds
2009MiningStateConflictMining state conflict (e.g. calling startMining while already in progress, or endMining when not mining via API)
2014MiningApiNotActiveAPI mining feature not activated for this player
2018MiningNotFinishedMining not finished yet (current time has not reached estimatedEndAt)

Environment Variables

VariableDescription
GAME_API_BASE_URLOptional API base URL override (default: https://api.km.cocweb3.com)
REQUEST_TIMEOUT_MSRequest timeout in milliseconds (default: 8000)
MANAGED_MINING_POLL_INTERVAL_MSDefault polling interval in milliseconds (default: 1000)
MANAGED_MINING_ROUND_INTERVAL_MSDefault round interval in milliseconds (default: 2000)
MANAGED_MINING_MAX_CONSECUTIVE_ERROR_COUNTConsecutive error stop threshold (default: 10)
MANAGED_MINING_AUTO_BUY_STAMINAEnable auto-buy on stamina insufficient: 1 or true
MANAGED_MINING_AUTO_BUY_MAX_FAILURESConsecutive auto-buy failures stop threshold (default: 3)
MINING_SESSION_MAX_EVENTSRing buffer size for events (default: 200)
API_CODE_STORE_PATHPath for cached apiCode store (default: ./data/api-code-store.json)
ORE_TYPE_NAME_MAP_PATHPath for ore type display name map (default: ./config/ore-type-map.json)