Game Architect
v0.1.0READ this skill when designing or planning any game system architecture — including combat, skills, AI, UI, multiplayer, narrative, or scene systems. Contain...
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by@yuki001
MIT-0
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LicenseMIT-0 · Free to use, modify, and redistribute. No attribution required.
Security Scan
OpenClaw
Benign
high confidencePurpose & Capability
The name/description (game architecture reference) matches the actual contents: a SKILL.md and many reference documents about game design. There are no unrelated requirements (no env vars, no binaries).
Instruction Scope
SKILL.md instructs the agent to read and use the included reference files and to pair with a workflow skill for flow control. There are no commands, file-system probes, or instructions to read arbitrary host files or transmit data externally; the scope is limited to internal documentation lookup.
Install Mechanism
No install specification and no code files are present. Being instruction-only means nothing will be downloaded or executed at install time.
Credentials
The skill requires no environment variables, credentials, or config paths. There are no requests for secrets or unrelated service keys, which is proportionate for a documentation/reference skill.
Persistence & Privilege
Flags show default behavior (always: false, user-invocable: true, model invocation allowed). The skill does not request permanent presence or elevated privileges and does not modify other skills or system configs.
Assessment
This skill is a packaged set of game-architecture reference documents and appears coherent with its stated purpose. It's low-risk because it contains only text and asks for no credentials or installs. Before installing, consider: (1) Who published it and whether you trust the source (there's no homepage or owner metadata beyond an ID). (2) Review license/usage terms if you plan to reuse text or diagrams in commercial work. (3) Remember this is reference material only — it will not perform actions for you; pair it with a workflow skill if you want step-by-step planning. Finally, never paste secrets into prompts when experimenting with any skill.Like a lobster shell, security has layers — review code before you run it.
latestvk97br6p0ewenqvrpzxbenh6kw982d84e
License
MIT-0
Free to use, modify, and redistribute. No attribution required.
