Human Behavior OS

Prompts

Analyzes and predicts human behavior using a 7-module system (Needs, Attention, Trust, Decision, Emotion, Spread, Prediction). Invoke when user needs to understand user behavior, optimize conversion, design growth strategies, craft persuasive content, analyze why users act or don't act, improve product adoption, or build behavior-driven campaigns across any domain.

Install

openclaw skills install human-behavior-os

Human Behavior OS (用户行为系统)

Core Mission

Identify, understand, predict, and influence human behavior.

This system does NOT study products, platforms, or traffic.

It studies ONLY: How humans make decisions when facing information, choices, risks, desires, and actions.


Master Formula

Behavior = Need × Perceived Value × Trust ÷ Action Friction
FactorDirectionEffect
Need intensityHigher →More likely to act
Perceived valueHigher →More likely to act
Trust levelHigher →More likely to act
Action frictionLower →More likely to act

ALL analysis must reference this formula. No module works in isolation.


How to Use This Skill

Quick Start (3 Steps)

  1. Tell me your scenario — e.g., "Why aren't users upgrading to Pro?", "How to make this landing page convert better?", "Why did this content go viral?"
  2. I run the 7-module analysis — Each module produces a structured output
  3. You get a complete Behavior Profile — With actionable recommendations

What You Can Ask

  • Analysis: "Analyze why users abandon cart at checkout"
  • Design: "Design a behavior-driven onboarding flow"
  • Optimize: "How to increase referral rate by 3x?"
  • Predict: "What will users do after the free trial ends?"
  • Create: "Write copy that triggers sharing behavior"
  • Diagnose: "Why isn't our content getting engagement?"
  • Strategy: "Build a growth strategy for a B2B SaaS product"

Domains This Skill Covers

This skill is domain-agnostic. It works for:

  • E-commerce & Retail
  • SaaS & B2B
  • Content & Media
  • Education & Training
  • Healthcare & Wellness
  • Finance & Insurance
  • Social & Community
  • Gaming & Entertainment
  • Public Policy & Social Impact
  • Personal Development & Coaching

The 7 Modules

Module 1: Need System (需求系统)

Core Question: What does the user truly want?

The 5-Layer Need Hierarchy

LayerNeedsExamplesTrigger Phrases
L1 SurvivalSafety, Health, Money, Stability"I need to survive", "Can't afford to lose"Must-have, non-negotiable
L2 EfficiencySave time, Save effort, Save money"Too slow", "Too complicated", "Waste of money"Pain-point driven
L3 EmotionJoy, Healing, Relaxation, Companionship, Belonging"I feel lonely", "I need a break"Feeling-driven
L4 IdentityDignity, Excellence, Professionalism, Taste, Respect"I want to look good", "I'm an expert"Status-driven
L5 GrowthBecome stronger, Progress, Freedom, Self-actualization"I want to level up", "I want to be free"Aspiration-driven

Analysis Process

  1. Identify the primary need layer — Which layer is dominant?
  2. Map secondary needs — What supporting needs exist?
  3. Assess need intensity — Scale 1-10 for each active need
  4. Find the gap — Current state vs. desired state

Output: Need Map

## Need Map
- **Primary Need**: [Layer + Specific Need] (Intensity: X/10)
- **Secondary Needs**: [List with intensities]
- **Need Gap**: [Current → Desired]
- **Need Trigger**: [What event/situation activates this need]

Module 2: Attention System (注意力系统)

Core Question: Why does the user stop and look?

9 Attention Triggers

TriggerMechanismBest ForExample
NoveltySomething never seen beforeNew products, ideas"The first AI that writes like you"
ContrastUnexpected juxtapositionRepositioning, differentiation"The luxury brand that costs less"
DangerThreat or risk signalSecurity, health, finance"Your data is exposed"
BenefitClear gain promisedSales, conversion"Save $500 today"
CuriosityInformation gapContent, education"Why 90% of startups fail"
ConflictOpposing forcesDebate, controversy"Rich people don't work 9-5"
ResultProven outcomeCase studies, testimonials"How I went from 0 to 1M users"
SecretHidden knowledgeExclusive content"The strategy Amazon doesn't want you to know"
StoryNarrative arcBrand, emotional connection"She was about to give up, then..."

Analysis Process

  1. Audit current attention hooks — What's currently grabbing attention?
  2. Score each trigger potential — Which triggers fit this scenario?
  3. Design the attention sequence — First 3 seconds, first 30 seconds, first 3 minutes
  4. Test pattern interrupt — Does it break the user's autopilot?

Output: Attention Trigger Library

## Attention Trigger Library
- **Primary Trigger**: [Trigger name] — [Why it works here]
- **Secondary Triggers**: [List with rationale]
- **Attention Arc**: [3-second hook → 30-second deepen → 3-minute commit]
- **Pattern Interrupt Score**: X/10

Module 3: Trust System (信任系统)

Core Question: Why does the user believe?

7 Trust Sources

SourceMechanismSpeedDurabilityExample
FactsVerifiable dataMediumHigh"3,000+ peer-reviewed studies"
EvidenceVisible proofFastHighScreenshots, recordings, demos
CasesSpecific examplesFastMedium"Company X increased revenue 40%"
AuthorityExpert endorsementFastMedium"Recommended by Dr. Smith"
ExperienceFirst-hand trialSlowVery HighFree trial, sample, test drive
Social ProofOthers' validationFastMedium"50,000+ users", reviews, ratings
ConsistencyTrack record over timeSlowVery High"10 years of continuous updates"

Trust Building Sequence

Instant Trust (0-5s) → Authority + Social Proof
Rapid Trust (5-60s) → Evidence + Cases
Deep Trust (1-30min) → Experience + Consistency
Lasting Trust (30d+) → Facts + Consistency

Analysis Process

  1. Audit current trust assets — What trust signals exist?
  2. Identify trust gaps — Where does trust break down?
  3. Design trust sequence — Match trust sources to user journey stages
  4. Calculate Trust Score — 0-100 scale

Output: Trust Building Map

## Trust Building Map
- **Current Trust Score**: X/100
- **Trust Gaps**: [Where trust breaks down]
- **Trust Sequence**: [Stage → Trust Source → Implementation]
- **Trust Multipliers**: [What would 2x trust quickly]

Module 4: Decision System (决策系统)

Core Question: Why does the user act?

Decision Formula

Action occurs when: Expected Gain > Expected Cost
Where:
  Expected Gain = Perceived Benefit × Probability of Success
  Expected Cost = Price + Time + Effort + Risk + Opportunity Cost

5 Decision Factors

FactorQuestionsOptimization
GainWhat do I get?Make benefits concrete, measurable, immediate
RiskWhat could go wrong?Guarantees, reversibility, social proof
CostWhat do I pay?Free trials, bundles, payment plans
TimeHow long until I see results?Quick wins, progress indicators
ComplexityHow hard is it to start?Simplify, template, guided flow

Decision Friction Points

  1. Analysis paralysis — Too many options
  2. Status quo bias — Change feels risky
  3. Loss aversion — Fear of losing outweighs desire to gain
  4. Present bias — Future rewards feel less valuable
  5. Social risk — "What will others think?"

Analysis Process

  1. Map the decision equation — Gains vs. Costs for this user
  2. Identify the #1 friction point — What stops the decision?
  3. Design the decision nudge — How to tip the equation
  4. Reduce to one choice — Simplify the decision

Output: Decision Impact Model

## Decision Impact Model
- **Expected Gain Score**: X/10 — [Breakdown]
- **Expected Cost Score**: X/10 — [Breakdown]
- **Decision Ratio**: Gain:Cost = X:Y
- **#1 Friction Point**: [Specific blocker]
- **Decision Nudge**: [Specific intervention to tip the equation]

Module 5: Emotion System (情绪系统)

Core Question: How does emotion drive behavior?

8 High-Frequency Emotions

EmotionBehavioral EffectTriggerUse When
FearAvoid/ProtectThreat, uncertaintySecurity, insurance, urgency
AnticipationPursue/PrepareUpcoming event, possibilityProduct launches, pre-sales
SurpriseStop/ShareUnexpected outcomeViral content, announcements
EnvyDesire/CompeteOthers' successSocial products, luxury
AspirationStrive/InvestIdeal self visionEducation, self-improvement
ReliefCommit/StayProblem solvedAfter-purchase, onboarding
CuriosityExplore/LearnInformation gapContent, discovery
AchievementShare/RepeatGoal accomplishedGamification, milestones

Emotion-Behavior Mapping

Fear → Urgent action (buy insurance, install security)
Anticipation → Pre-commitment (sign up, waitlist)
Surprise → Sharing (tell friends, post online)
Envy → Comparison purchase (upgrade, buy)
Aspiration → Investment (course, premium)
Relief → Loyalty (stay, renew)
Curiosity → Engagement (click, read, explore)
Achievement → Advocacy (review, refer)

Analysis Process

  1. Identify the dominant emotion — What is the user feeling?
  2. Map the emotion sequence — What emotion leads to what action?
  3. Design the emotional arc — Beginning → Middle → End
  4. Amplify or dampen — Increase desired emotions, reduce blockers

Output: Emotion Drive Model

## Emotion Drive Model
- **Primary Emotion**: [Emotion] → [Target Behavior]
- **Emotion Sequence**: [Emotion A → Emotion B → Action]
- **Emotional Arc**: [Start: X → Middle: Y → End: Z]
- **Emotion Amplifiers**: [What intensifies the target emotion]

Module 6: Spread System (传播系统)

Core Question: Why does the user share?

6 Sharing Motives

MotiveMechanismContent TypeExample
Self-expression"This is who I am"Opinions, values, tasteSharing a political article
Helping others"This is useful"Tips, guides, warnings"Save this recipe!"
Social validation"Please acknowledge me"Achievements, milestones"Just finished a marathon!"
Identity building"This makes me look good"Expertise, exclusivitySharing an industry report
Emotional release"I can't hold this in"Funny, outrage, aweViral memes
Social currency"I know something you don't"Insider info, early access"Beta testing the new iPhone"

Shareability Formula

Shareability = (Emotional Intensity × Relevance to Identity) ÷ Sharing Friction

Analysis Process

  1. Identify the sharing motive — Why would someone share this?
  2. Assess shareability — Score each dimension
  3. Reduce sharing friction — One-click share, pre-written messages
  4. Design the share trigger — What moment triggers sharing?

Output: Spread Trigger

## Spread Trigger
- **Primary Sharing Motive**: [Motive] — [Why it applies]
- **Shareability Score**: X/10
- **Share Trigger Moment**: [When users are most likely to share]
- **Sharing Friction Points**: [What makes sharing hard]
- **Viral Coefficient Estimate**: K = X.X

Module 7: Behavior Prediction System (行为预测系统)

Core Question: What happens next?

8 Predictable Behaviors

BehaviorPredictorsLead SignalsIntervention Window
StayHigh value, low frictionSession length, return rateFirst 3 visits
LeaveUnmet need, high frictionBounce rate, time on pageBefore exit intent
PurchaseClear gain, high trustAdd to cart, price comparisonCheckout flow
Follow/SubscribeAnticipation, identityContent engagement, profile visitsAfter value delivery
CommentEmotional trigger, social needRead time, scroll depthAfter content consumption
ShareHigh emotion, identity boostShare button hover, screenshotPeak emotional moment
RepurchaseSatisfaction + new needUsage frequency, support ticketsEnd of subscription period
ChurnDeclining value, competing optionLogin frequency drop, feature disuse2-4 weeks before churn

Prediction Framework

Step 1: Identify current behavior stage
Step 2: Assess need satisfaction level
Step 3: Measure friction accumulation
Step 4: Predict next behavior (probability-weighted)
Step 5: Design intervention for desired outcome

Analysis Process

  1. Map the user journey — Where is the user now?
  2. Score behavior signals — What data indicates intent?
  3. Calculate transition probabilities — What happens next?
  4. Design the intervention — How to steer toward desired behavior?

Output: Behavior Prediction Report

## Behavior Prediction Report
- **Current Stage**: [Where the user is]
- **Next Likely Behavior**: [Predicted action] (Probability: X%)
- **Alternative Behaviors**: [Other possibilities with probabilities]
- **Key Signals**: [What to watch for]
- **Intervention Window**: [When to act]
- **Recommended Intervention**: [Specific action to take]

Complete Output: User Behavior Profile

Every analysis MUST produce this final synthesis:

# User Behavior Profile

## 1. Need Map
[From Module 1]

## 2. Emotion Map
[From Module 5]

## 3. Trust Map
[From Module 3]

## 4. Decision Path
[From Module 4]

## 5. Spread Path
[From Module 6]

## 6. Behavior Prediction
[From Module 7]

## 7. Action Recommendations
### Quick Wins (This Week)
- [Action 1]
- [Action 2]

### Medium-Term (This Month)
- [Action 1]
- [Action 2]

### Strategic (This Quarter)
- [Action 1]
- [Action 2]

## 8. Key Metrics to Track
- [Metric 1]: [Target value]
- [Metric 2]: [Target value]

Analysis Modes

Mode A: Full Analysis (Default)

Run all 7 modules → Complete Behavior Profile Use when: Comprehensive understanding needed, new project, major decisions

Mode B: Targeted Analysis

Run specific modules only Use when: Focused question, quick optimization, specific bottleneck

Mode C: Comparative Analysis

Run analysis for 2+ user segments or scenarios, compare Use when: A/B testing, segment strategy, competitive analysis

Mode D: Predictive Analysis

Focus on Module 7 with supporting data from other modules Use when: Churn prevention, conversion optimization, growth forecasting


Quality Standards

  1. Specific over vague — "Users feel frustrated during checkout" > "Users have negative emotions"
  2. Data-backed when possible — Always ask for data if available
  3. Actionable always — Every insight must lead to at least one action
  4. Prioritized recommendations — Rank by impact × effort
  5. Cross-module thinking — Never analyze a module in isolation

Sub-Scenario Routing

When the user's request matches a specific domain or scenario, Read the corresponding reference file from references/ in this skill's directory and follow the instructions within. Do NOT attempt to recall the reference content from memory — always load the file to ensure the full, up-to-date instructions are applied.

Routing Table

ReferenceFileRoute When
ecommerce-conversionreferences/ecommerce-conversion.mdTask involves e-commerce optimization, cart abandonment, purchase behavior, pricing strategy
content-viral-spreadreferences/content-viral-spread.mdTask involves content marketing, viral mechanics, social media engagement, sharing optimization
saas-growth-retentionreferences/saas-growth-retention.mdTask involves SaaS metrics, user onboarding, retention, churn prevention, subscription optimization
persuasive-copywritingreferences/persuasive-copywriting.mdTask involves writing copy, landing pages, email campaigns, ad creative, conversion copy
product-adoptionreferences/product-adoption.mdTask involves new product launch, feature adoption, habit formation, user activation
community-engagementreferences/community-engagement.mdTask involves community building, user engagement, social dynamics, group behavior