Install
openclaw skills install ue-log-analyzerAnalyze Unreal Engine log files for errors, warnings, crashes, and performance issues. Use when: (1) User provides UE log file, (2) Analyzing crash dumps, (3) Debugging startup issues, (4) Finding performance bottlenecks in UE projects, (5) Checking pak mounting errors, (6) Lua errors in UnLua
openclaw skills install ue-log-analyzerUse the nodes tool to read log files from the paired computer, or use read for local files.
LogInit: Session CrashGUID
Fatal error:
Assertion failed:
Ensure condition failed:
LogD3D12RHI: Error:
LogVulkanRHI: Error:
LogRendererCore: Warning:
LogUnLua: Error:
LogUnLua: Warning:
attempt to index a nil value
LogPakFile: Error:
LogStreaming: Error:
LogAssetRegistry: Error:
LogNet: Warning:
LogOnline: Error:
Error:|FATAL|CRASH|AssertWarning:Session CrashGUIDLogUnLua:For SilverPalace project:
HeSDKLogError:MainModule_, SubModule_MainModule_VersionUpdateMainModule_BigWorldLogStreaming: Error: Couldn't find file for package /Game/UI/VX/VX_Common/UMG/UMG_GeneralTransitions
LogUnLua: Error: LoadedAsset is nil
Fix: Check pak packaging includes this UI asset
Error: c_UMG_Login_Announcement.lua:26: attempt to index a nil value (field 'SysStartUpDev')
Fix: Check Lua config table for SysStartUpDev entry
Ensure condition failed: false
Scalability.ini can only set ECVF_Scalability console variables
('r.Mobile.AntiAliasing'='2' is ignored)
Fix: Fix Scalability.ini r.Mobile.AntiAliasing value (0 or 1)
LogD3D12RHI: Error: Failed to create pipeline state
Fix: Rebuild shaders or clear shader cache
Provide findings in: