Install
openclaw skills install ue-asset-finderFind Unreal Engine assets (.uasset, .umap, .uby, .udata). Use when: (1) Finding specific assets, (2) Locating maps/levels, (3) Finding UI widgets, (4) Finding blueprints, (5) Finding audio files, (6) Searching asset references, (7) Finding DataTable/CSV files
openclaw skills install ue-asset-finder| Extension | Type |
|---|---|
.uasset | General asset |
.umap | Map/Level |
.uby | Blueprint |
.udata | Data table |
.uslot | Slot data |
.uuip | UI preview |
Project\Content\ - Main contentProject\Content\ArtRes\ - Art resourcesProject\Content\LogicRes\ - Logic resourcesProject\Content\Maps\ - MapsProject\Content\Audio\ - Audio filesProject\Saved\ - Saved games, logs, configsProject\Saved\SaveGames\ - Save filesGet-ChildItem -Path "Content" -Recurse -Filter "*.umap"
Get-ChildItem -Path "Content" -Recurse -Filter "*.uby"
Get-ChildItem -Path "Content" -Recurse -Filter "*.udata"
Get-ChildItem -Path "Content" -Recurse | Where-Object {$_.Name -like "*Login*"}
Get-ChildItem -Path "Content\UI" -Recurse -Filter "*.uasset"
Content\UI\ - General UIContent\StartUpDev\ - Startup/loading UIContent\Maps\WP\ - World partition mapsContent\Maps\WC\ - World compositionContent\Audio\WwiseAudio\ - Wwise audioContent\Audio\GeneratedSoundBanks\ - Cooked audioContent\TableData\ - Data tablesContent\Script\ - Lua scripts (not UE asset but important)When found, provide: