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Security audit

Game Dev brainstorm

Security checks for vulnerabilities and agentic risk

Overview

This is a game-idea brainstorming skill with low-impact, disclosed file output and no evidence of hidden execution or unsafe access.

Install this if you want a structured game concept brainstorming workflow. Expect it to ask creative planning questions and optionally save a brainstorming output file in your project; review the generated concept notes before using later follow-on skills.

Vulnerability Patterns
  • Skill Instruction HijackingAlters the agent's session goals or safety constraints when the skill loads
  • Agent Memory PoisoningWrites attacker-controlled rules into memory that affect later sessions
  • Remote Payload Retrieval and ExecutionFetches external code whose behavior can change after review
  • Embedded Malicious CodeShips malicious scripts inside the skill and executes them locally
  • Unauthorized Access and Privilege EscalationObtains permissions beyond the task's legitimate needs
Vulnerability Patterns
  • Prompt InjectionInstruction Override, Hidden Instructions, Exfiltration Commands
  • Trigger AbuseOverly Broad Trigger, Shadow Command Trigger, Keyword Baiting Trigger
  • Data ExfiltrationExternal Transmission, Env Variable Harvesting, File System Enumeration
  • Privilege EscalationExcessive Permissions, Sudo/Root Execution, Credential Access
  • Supply ChainUnpinned Dependencies, External Script Fetching, Obfuscated Code
Findings (2)

Anti-Refusal Statement

High
Category
Anti-Refusal
Confidence
85% confidence
Finding

Skill instructs the agent to omit warnings, disclaimers, or ethical commentary. Stripping safety caveats hides risk from the user and is a common jailbreak preamble.

Content

Scanner excerpt · SKILL.md (reported line 47)May include surrounding context.

md
> **"What games, movies, books, or experiences have inspired you recently?"**
>
> List 2-5. Don't judge, just list. Include things you love AND things you
> hate (hate can be just as inspiring).

### Step 1.2 — Emotion Target

Vague Triggers

Medium
Category
Not specified by scanner
Confidence
95% confidence
Finding

The listed triggers such as "I need a game idea" and "what game should I make?" are generic natural-language requests that could appear in ordinary conversation, making unintended invocation more likely. The file does not provide narrowing conditions, exclusions, or negative examples to clarify when this skill should or should not activate.

Content

No source excerpt is available for this finding.

Static analysis

No suspicious patterns detected.