Install
openclaw skills install material-generatorGenerate Unreal Engine material node graphs from natural language descriptions, supporting key nodes like TextureSample, Multiply, Lerp, and MaterialOutput.
openclaw skills install material-generatorApp: https://k2lucelsen19.space.minimaxi.com
示例JSON(血迹后处理材质): https://k2lucelsen19.space.minimaxi.com/BP_BloodPostProcess.json
/workspace/material-generator/
UE材质生成器:输入自然语言描述 → 生成UE材质节点图(支持TextureSample、Multiply、Lerp、Constant、TexCoord、MaterialOutput等节点)。
src/App.tsx — 主界面(输入框/历史/修改面板)src/MaterialCanvas.tsx — ReactFlow画布(拖拽节点)src/BpNode.tsx — 材质节点渲染(官方UE颜色)src/Sidebar.tsx — 选中节点信息/修改src/api.ts — AI生成逻辑 + autoLayoutsrc/types.ts — MaterialGraph/MaterialNode/MaterialPin类型public/ — 静态JSON示例文件https://api.minimaxi.com/v1MiniMax-M2.7sk-cp-g2MZf43bhLucC0sCMI-BeaXycKl5MDj_dPN_mPKn7IfqlAL1bS8YP-ERiEi9ZJMLu7I2XXIMjw9Xb8x-9iONlnOg24dBV5imId_W5v1oyivKwZCMr7nix6c