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Security audit

Game Dev Time Estimator

Security checks across malware telemetry and agentic risk

Overview

This is a plain Markdown guidance skill for estimating game development timelines, with no code, persistence, credentials, or hidden system access.

Reasonable to install. Treat the outputs as rough planning estimates, not delivery guarantees, and avoid sharing sensitive unreleased business plans, budgets, or personnel details unless you are comfortable including them in the conversation.

SkillSpector

By NVIDIA
Vulnerability Patterns
  • Trigger AbuseOverly Broad Trigger, Shadow Command Trigger, Keyword Baiting Trigger
  • Prompt InjectionInstruction Override, Hidden Instructions, Exfiltration Commands
  • Data ExfiltrationExternal Transmission, Env Variable Harvesting, File System Enumeration
  • Privilege EscalationExcessive Permissions, Sudo/Root Execution, Credential Access
  • Supply ChainUnpinned Dependencies, External Script Fetching, Obfuscated Code
Findings (1)

Vague Triggers

Medium
Confidence
90% confidence
Finding
The description says to use the skill when someone asks 'how long a game might take' or about target dates and timeline ranges, which is broad natural language that may overlap with many general planning conversations. It does not provide explicit exclusions or negative examples to clarify when this skill should not activate versus more general project-planning assistance.

VirusTotal

65/65 vendors flagged this skill as clean.

View on VirusTotal

Static analysis

No suspicious patterns detected.