Back to skill

Security audit

Game Dev First Steps

Security checks for vulnerabilities and agentic risk

Overview

This skill provides ordinary game-development planning advice and does not request sensitive access, execute code, or persist changes.

Install this if you want Codex to give structured early game-development planning advice. Be aware it may activate on broad questions about starting a game or what to build first, but the reviewed artifact only provides planning guidance and reference material.

Vulnerability Patterns
  • Skill Instruction HijackingAlters the agent's session goals or safety constraints when the skill loads
  • Agent Memory PoisoningWrites attacker-controlled rules into memory that affect later sessions
  • Remote Payload Retrieval and ExecutionFetches external code whose behavior can change after review
  • Embedded Malicious CodeShips malicious scripts inside the skill and executes them locally
  • Unauthorized Access and Privilege EscalationObtains permissions beyond the task's legitimate needs
Vulnerability Patterns
  • Trigger AbuseOverly Broad Trigger, Shadow Command Trigger, Keyword Baiting Trigger
  • Prompt InjectionInstruction Override, Hidden Instructions, Exfiltration Commands
  • Data ExfiltrationExternal Transmission, Env Variable Harvesting, File System Enumeration
  • Privilege EscalationExcessive Permissions, Sudo/Root Execution, Credential Access
  • Supply ChainUnpinned Dependencies, External Script Fetching, Obfuscated Code
Findings (1)

Vague Triggers

Medium
Category
Not specified by scanner
Confidence
90% confidence
Finding

The manifest description says to use the skill when someone asks "how to start making a game" or "what to build first," and also covers broad situations like turning a rough idea into a plan. These triggers are natural, generic phrasings that could easily appear in ordinary conversation, and the file does not provide explicit exclusion conditions or negative examples to narrow activation.

Content

No source excerpt is available for this finding.