Security audit
Game Design Player Perspective Reframe
Security checks for vulnerabilities and agentic risk
Overview
This is a low-risk Markdown-only game design skill that guides analysis and does not request system access, persistence, credentials, or external execution.
Installing this should only add a prompt-style game design workflow. Review it for fit with your design process, but there is no artifact-backed indication of hidden execution, data access, or persistent behavior.
Vulnerability Patterns
- Skill Instruction HijackingAlters the agent's session goals or safety constraints when the skill loads
- Agent Memory PoisoningWrites attacker-controlled rules into memory that affect later sessions
- Remote Payload Retrieval and ExecutionFetches external code whose behavior can change after review
- Embedded Malicious CodeShips malicious scripts inside the skill and executes them locally
- Unauthorized Access and Privilege EscalationObtains permissions beyond the task's legitimate needs
Vulnerability Patterns
- Prompt InjectionInstruction Override, Hidden Instructions, Exfiltration Commands
- Data ExfiltrationExternal Transmission, Env Variable Harvesting, File System Enumeration
- Privilege EscalationExcessive Permissions, Sudo/Root Execution, Credential Access
- Supply ChainUnpinned Dependencies, External Script Fetching, Obfuscated Code
- Excessive AgencyUnrestricted Tool Access, Autonomous Decision Making, Scope Creep
Static analysis
No suspicious patterns detected.
