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Security audit

Game Design Perceived Randomness Audit

Security checks for vulnerabilities and agentic risk

Overview

This skill is a coherent game-design review aid and does not request sensitive access, persistence, or command execution.

This appears safe to install as a writing and design-analysis skill. Review its recommendations as game-design advice, especially around gacha or reward systems, but it does not add technical authority or access sensitive data.

Vulnerability Patterns
  • Skill Instruction HijackingAlters the agent's session goals or safety constraints when the skill loads
  • Agent Memory PoisoningWrites attacker-controlled rules into memory that affect later sessions
  • Remote Payload Retrieval and ExecutionFetches external code whose behavior can change after review
  • Embedded Malicious CodeShips malicious scripts inside the skill and executes them locally
  • Unauthorized Access and Privilege EscalationObtains permissions beyond the task's legitimate needs
Vulnerability Patterns
  • Prompt InjectionInstruction Override, Hidden Instructions, Exfiltration Commands
  • Data ExfiltrationExternal Transmission, Env Variable Harvesting, File System Enumeration
  • Privilege EscalationExcessive Permissions, Sudo/Root Execution, Credential Access
  • Supply ChainUnpinned Dependencies, External Script Fetching, Obfuscated Code
  • Excessive AgencyUnrestricted Tool Access, Autonomous Decision Making, Scope Creep
Findings (1)

Ae1

High
Category
analysis-evasion
Confidence
100% confidence
Finding

Referenced artifact was not completely inspected

Content

Scanner excerpt · SKILL.md (reported line 12)May include surrounding context.

md
Read `references/perception-patterns.md` when you need the key psychology behind randomness perception.

Static analysis

No suspicious patterns detected.