Playstation

v1.0.0

索尼旗下游戏品牌,自1994年首发主机起,主导多代主机市场并构建庞大高质量独占游戏阵容。

0· 72·0 current·1 all-time

Install

OpenClaw Prompt Flow

Install with OpenClaw

Best for remote or guided setup. Copy the exact prompt, then paste it into OpenClaw for hanxueyuan/playstation.

Previewing Install & Setup.
Prompt PreviewInstall & Setup
Install the skill "Playstation" (hanxueyuan/playstation) from ClawHub.
Skill page: https://clawhub.ai/hanxueyuan/playstation
Keep the work scoped to this skill only.
After install, inspect the skill metadata and help me finish setup.
Use only the metadata you can verify from ClawHub; do not invent missing requirements.
Ask before making any broader environment changes.

Command Line

CLI Commands

Use the direct CLI path if you want to install manually and keep every step visible.

OpenClaw CLI

Bare skill slug

openclaw skills install playstation

ClawHub CLI

Package manager switcher

npx clawhub@latest install playstation
Security Scan
VirusTotalVirusTotal
Benign
View report →
OpenClawOpenClaw
Benign
high confidence
Purpose & Capability
The skill's name and description (PlayStation knowledge card) align with the SKILL.md content. It does not declare or request unrelated capabilities, credentials, or binaries.
Instruction Scope
SKILL.md is purely informational (text, tables, a small ASCII timeline). It contains no shell commands, no references to files or system paths, no external endpoints, and does not instruct the agent to read environment variables or transmit data to third parties.
Install Mechanism
No install spec and no code files are present (instruction-only). This is the lowest-risk pattern: nothing is written to disk and no external packages are fetched at install time.
Credentials
The skill declares no required environment variables, credentials, or config paths. There are no disproportionate or unexplained secrets requested.
Persistence & Privilege
always is false; the skill is user-invocable and permits model invocation (the platform default). It does not request permanent presence or special privileges and does not modify other skills or system settings.
Assessment
This skill is a read-only PlayStation information card and poses minimal technical risk because it requests no installs, credentials, or filesystem/network access. Before installing, consider: (1) content provenance — the skill has no homepage or declared source, so verify facts (sales figures, names, revenues) against official Sony or reputable sources if accuracy matters; (2) update cadence — informational cards can become stale, so check for freshness if you rely on up-to-date data; (3) privacy/policy — although the skill itself does not exfiltrate data, your agent platform may log queries or allow autonomous invocation by default; if you want stricter control, disable autonomous invocation for skills in your agent settings. Overall, this skill appears coherent with its stated purpose.

Like a lobster shell, security has layers — review code before you run it.

latestvk97bjv15xk6ccrrzkb870vkcjd84y64d
72downloads
0stars
1versions
Updated 1w ago
v1.0.0
MIT-0

PlayStation · PlayStation(索尼互动娱乐)

PlayStation 是索尼集团(Sony Group)旗下的游戏品牌,由索尼互动娱乐(Sony Interactive Entertainment, SIE)运营。自 1994 年首台 PlayStation 主机在日本发售以来,PlayStation 已成为全球最成功的游戏品牌之一,累计售出超过 6.4 亿台主机,拥有超过 6 亿注册用户。从挑战任天堂和世嘉的后来者,到与微软 Xbox 和任天堂 Switch 三分天下的行业巨头,PlayStation 的游戏帝国历程堪称商业教科书。


主机世代演进

世代主机发售年份全球销量关键特征
第一代PlayStation(PS1)1994~1.02 亿台CD-ROM 介质,打破卡带垄断
第二代PlayStation 2(PS2)2000~1.55 亿台史上最畅销游戏主机,内置 DVD 播放器
第三代PlayStation 3(PS3)2006~8740 万台Cell 处理器、Blu-ray、PS Network
第四代PlayStation 4(PS4)2013~1.17 亿台x86 架构、社交功能、独占游戏黄金期
第五代PlayStation 5(PS5)2020~7500 万台+SSD 超高速加载、光线追踪、DualSense 手柄

独占游戏帝国

PlayStation 的核心竞争力在于其庞大而高质量的独占/限时独占游戏阵容:

第一方工作室矩阵

工作室所在地代表作品
Naughty Dog(顽皮狗)加州圣莫尼卡《最后生还者》《神秘海域》
Santa Monica Studio加州洛杉矶《战神》系列
Insomniac Games加州伯班克《蜘蛛侠》《瑞奇与叮当》
Sucker Punch Productions华盛顿州《对马岛之魂》《inFAMOUS》
Guerrilla Games荷兰阿姆斯特丹《地平线》系列
Polyphony Digital日本东京《GT赛车》系列
Housemarque芬兰赫尔辛基《Returnal》
FromSoftware(合作)日本东京《血源诅咒》

标杆级独占作品

  • 《最后生还者》(The Last of Us,2013):游戏叙事巅峰,HBO 改编剧集大获成功
  • 《战神》(God of War,2018):北欧神话重启,年度游戏
  • 《血源诅咒》(Bloodborne,2015):与 FromSoftware 合作的暗黑动作杰作
  • 《对马岛之魂》(Ghost of Tsushima,2020):日本武士题材,全球 1300 万+ 销量
  • 《漫威蜘蛛侠》(2018):PS4 销量最高的独占游戏

商业战略演变

PlayStation 商业演进
─────────────────────────────────
1994–2000 │ 硬件颠覆者
          │ CD 取代卡带,降低游戏开发门槛
          │
2000–2010 │ 生态霸主
          │ PS2 统一市场,DVD 功能成杀手锏
          │
2013–2020 │ 独占内容为王
          │ PS4 以强大独占游戏压制 Xbox One
          │ 第一方工作室大规模收购
          │
2020–至今 │ 多元化平台
          │ PS5 硬件 + PC 移植 + 影视改编
          │ PlayStation Studios 品牌独立运营

关键商业决策

  • CD-ROM 战略(1994):放弃卡带改用光盘,大幅降低游戏成本
  • PS2 兼容 DVD(2000):将游戏主机变成家庭娱乐中心
  • 收购第一方工作室:2015 年后收购 Insomniac、Bluepoint、Haven 等
  • PS Plus 订阅:对标 Xbox Game Pass 的订阅服务
  • PC 移植战略:2022 年起将独占游戏移植到 PC 平台
  • 影视化:《最后生还者》HBO 剧集、《神秘海域》电影

公司概览

维度信息
品牌PlayStation
运营公司索尼互动娱乐(Sony Interactive Entertainment, SIE)
母公司索尼集团(Sony Group Corporation)
品牌创立1994 年 12 月 3 日(日本首发)
总部美国加州圣马特奥(San Mateo)+ 日本东京
CEO赫尔曼·赫斯特(Hermen Hulst,PlayStation Studios 负责人)
累计主机销量超过 6.4 亿台(全世代)
注册用户超过 6 亿
第一方工作室20+ 个工作室
年营收游戏与网络服务部门约 3 万亿日元(2024 财年)
竞争对手微软 Xbox、任天堂

📎 延伸:建议研究 PS2 如何利用 DVD 功能击败竞争对手,以及 PlayStation Studios 第一方工作室的战略收购与整合模式。

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