Game Audit Scorecard

v1.0.0

Summarize audit findings into a structured multi-dimensional scorecard for UI/UX, feedback, mechanics, scope completeness, maintainability, and live risk.

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Install

OpenClaw Prompt Flow

Install with OpenClaw

Best for remote or guided setup. Copy the exact prompt, then paste it into OpenClaw for mike007jd/game-audit-scorecard.

Previewing Install & Setup.
Prompt PreviewInstall & Setup
Install the skill "Game Audit Scorecard" (mike007jd/game-audit-scorecard) from ClawHub.
Skill page: https://clawhub.ai/mike007jd/game-audit-scorecard
Keep the work scoped to this skill only.
After install, inspect the skill metadata and help me finish setup.
Use only the metadata you can verify from ClawHub; do not invent missing requirements.
Ask before making any broader environment changes.

Command Line

CLI Commands

Use the direct CLI path if you want to install manually and keep every step visible.

OpenClaw CLI

Bare skill slug

openclaw skills install game-audit-scorecard

ClawHub CLI

Package manager switcher

npx clawhub@latest install game-audit-scorecard
Security Scan
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high confidence
Purpose & Capability
Name/description (game audit scorecard) align with the files, schema, and templates included in the bundle; the skill reasonably needs filesystem read/write to produce the requested JSON/markdown artifacts.
Instruction Scope
SKILL.md confines runtime actions to reading packaged templates/schemas and creating/updating docs under docs/game-studio/audit/. It asks for evidence-based justifications and notes that file read/write or shell/build access improves evidence quality — appropriate for an audit task and not overly broad.
Install Mechanism
No install spec and no code files — purely instruction-driven. This is the lowest-risk install model and matches the skill's purpose.
Credentials
The bundle declares no required environment variables, credentials, or config paths. No hidden credential requests or unrelated env access are present in the SKILL.md or manifest.
Persistence & Privilege
The skill is user-invocable, not forced (always:false), and does not request persistent modifications to agent/system settings or other skills. Autonomous invocation is allowed by default but not excessive here.
Assessment
This skill is coherent and low-risk: it will want access to the project files so it can gather evidence and write docs (scorecard.json and audit-summary.md). Before installing, ensure you are comfortable giving an agent filesystem access to the repository you want audited (don't run it on folders containing secrets or credentials). If you want tighter control, run the skill in a sandboxed/copy workspace or disable autonomous invocation so you can review outputs before any file writes.

Like a lobster shell, security has layers — review code before you run it.

latestvk978m7gqqqtc9j63h9p5q5a7jh83xxpb
110downloads
0stars
1versions
Updated 4w ago
v1.0.0
MIT-0

Game Audit Scorecard

Goal

Normalize audit findings into a structured scorecard that future sessions can read, compare, and build from.

Deliverables

Create or update:

  • docs/game-studio/audit/scorecard.json
  • docs/game-studio/audit/audit-summary.md

Use:

  • ./shared/templates/audit-scorecard.md
  • ./schemas/audit-scorecard.schema.json
  • ./shared/reference/audit-confidence-and-evidence.md

Required dimensions

  • ux_flow
  • hud_readability
  • feedback_design
  • audio_feedback
  • game_feel
  • mechanics_clarity
  • scope_completeness
  • production_readiness
  • architecture_health
  • live_risk

Important

Scores should be justified by written evidence. Do not give false precision. Use consistent severity language and explain uncertainty where runtime evidence is missing.

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