Install
openclaw skills install game-audio-feedback-auditAudit the project's audio layer as UX feedback: UI sounds, success/failure signals, danger cues, layering, and semantic sound priorities.
openclaw skills install game-audio-feedback-auditAudit audio as part of the feedback grammar rather than as a late cosmetic layer.
Update:
docs/game-studio/audit/audit-summary.mddocs/game-studio/audit/ux-findings.mddocs/game-studio/audit/scorecard.jsonUse:
./shared/checklists/audio-feedback-audit-checklist.md./shared/reference/audit-confidence-and-evidence.mdIf assets or hooks exist but runtime behavior is unclear, classify findings as inferred and explain what remains unverified.