Install
openclaw skills install clawyBring your agent to life. Generate stable agent avatars and short image-driven adventure arcs. Use when creating or refining a mascot/agent identity, preserving a character across themed scene images, or running Clawy-style interactive story posts with image + short caption + choices. The bundled helper script needs at least one configured external image-edit provider credential at runtime and sends selected reference/user images to the chosen provider only when generation is invoked.
openclaw skills install clawyBring your agent to life.
Clawy is an avatar + adventure workflow for agents. Position it as one of the first interactive game-like experiences in the OpenClaw ecosystem.
Clawy has two modes:
Clawy is a reference-preserving image-edit workflow, not generic text-to-image. Keep the same character identity first. Change outfit, props, theme, or scene second.
Read when needed:
references/asset-rules.mdreferences/image-edit-playbook.mdDefault mother image:
assets/default-mother-image.pngRule:
Prefer an already available image-edit capability in the host environment.
Supported backend paths include:
Recommended model order when available:
google/nano-banana-2/editopenai/gpt-image-1.5/editgoogle/nano-banana-2/edit-fastData flow:
https://www.8uddy.land/images/clawy.pngRuntime notes:
assets/default-mother-image.pngOPENAI_BASE_URL, NANO_BASE_URL, NANO_MODEL, ARK_BASE_URL, and ARK_MODELIf no usable image-edit capability is available:
Useful input:
Good first prompts are broad and familiar, for example:
Adventure mode requires an already accepted Clawy identity. If no identity has been accepted in the current flow, start with Avatar.
After the avatar is accepted:
Default output format:
Do not append extra assistant commentary before or after the story beat.
After an adventure arc resolves:
Preferred arc length:
Do not generate a new image on every reply. Generate a new image when there is meaningful visual change, such as:
If the next beat is not visually different enough:
Use cinematic coverage variety when helpful:
After a cutaway or detail shot:
Most arcs should end with a distinct ending frame or a clear exit from the current situation.
Always preserve:
If inspiration comes from a humanoid or a character with legs:
For full constraints, read references/asset-rules.md.
Event images should feel like story frames, not profile shots.
Avoid:
For stronger scene prompting and cinematic guidance, read references/image-edit-playbook.md.
Clawy:
assets/default-mother-image.pngreferences/asset-rules.mdreferences/image-edit-playbook.mdscripts/generate_avatar.pypython3 scripts/generate_avatar.py --backend wavespeed --mode nano --template hero-tech-armor --inspiration "Frieren"
ano --template hero-tech-armor --inspiration "Frieren"