Automated game sentiment monitoring skill for mobile/PC games. Scans public feedback across multiple channels (Weibo, Bilibili, Zhihu, Tieba, NGA, TapTap, Reddit, X/Twitter, YouTube, Discord, Xiaohongshu, game media, etc.), classifies issues, assesses severity, assigns ownership, and generates actionable reports with P1 alerts. Use when: user asks to monitor game sentiment, create daily sentiment reports, analyze post-update player feedback, scan for negative sentiment spikes, do game industry sentiment analysis, track player complaints, monitor game reviews, watch for PR crises, check game community health, monitor game reputation (游戏口碑), game sentiment monitoring (游戏舆情监测), or says things like "帮我看看XX游戏的口碑", "跑一下舆情", "游戏评价怎么样", "玩家在骂什么", "游戏口碑怎么样", "做个游戏舆情监测", "monitor game feedback", "what are players saying about", "run sentiment scan". NOT for: generic brand PR writing, broad industry news without a specific game, one-off web searches without structured output, customer service scripting, or non-game product sentiment.

Install

openclaw skills install @robin9plus1/game-sentiment