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Security audit

OpenGame Plane Shooter

Security checks for vulnerabilities and agentic risk

Overview

This skill is a focused guide for creating original browser plane-shooter prototypes and does not include hidden execution, credentials, persistence, or outbound data behavior.

Installers should expect this skill to guide local creation or revision of a browser game prototype. Use a fresh output directory as instructed, review the generated game for originality, licensing, accessibility, and external-request behavior, and avoid supplying credentials because the skill has no need for them.

Vulnerability Patterns
  • Skill Instruction HijackingAlters the agent's session goals or safety constraints when the skill loads
  • Agent Memory PoisoningWrites attacker-controlled rules into memory that affect later sessions
  • Remote Payload Retrieval and ExecutionFetches external code whose behavior can change after review
  • Embedded Malicious CodeShips malicious scripts inside the skill and executes them locally
  • Unauthorized Access and Privilege EscalationObtains permissions beyond the task's legitimate needs
Vulnerability Patterns
  • Prompt InjectionInstruction Override, Hidden Instructions, Exfiltration Commands
  • Data ExfiltrationExternal Transmission, Env Variable Harvesting, File System Enumeration
  • Privilege EscalationExcessive Permissions, Sudo/Root Execution, Credential Access
  • Supply ChainUnpinned Dependencies, External Script Fetching, Obfuscated Code
  • Excessive AgencyUnrestricted Tool Access, Autonomous Decision Making, Scope Creep

Static analysis

No suspicious patterns detected.