Security audit
OpenGame Plane Shooter
Security checks for vulnerabilities and agentic risk
Overview
This skill is a focused guide for creating original browser plane-shooter prototypes and does not include hidden execution, credentials, persistence, or outbound data behavior.
Installers should expect this skill to guide local creation or revision of a browser game prototype. Use a fresh output directory as instructed, review the generated game for originality, licensing, accessibility, and external-request behavior, and avoid supplying credentials because the skill has no need for them.
Vulnerability Patterns
- Skill Instruction HijackingAlters the agent's session goals or safety constraints when the skill loads
- Agent Memory PoisoningWrites attacker-controlled rules into memory that affect later sessions
- Remote Payload Retrieval and ExecutionFetches external code whose behavior can change after review
- Embedded Malicious CodeShips malicious scripts inside the skill and executes them locally
- Unauthorized Access and Privilege EscalationObtains permissions beyond the task's legitimate needs
Vulnerability Patterns
- Prompt InjectionInstruction Override, Hidden Instructions, Exfiltration Commands
- Data ExfiltrationExternal Transmission, Env Variable Harvesting, File System Enumeration
- Privilege EscalationExcessive Permissions, Sudo/Root Execution, Credential Access
- Supply ChainUnpinned Dependencies, External Script Fetching, Obfuscated Code
- Excessive AgencyUnrestricted Tool Access, Autonomous Decision Making, Scope Creep
Static analysis
No suspicious patterns detected.
