OpenGL ES Rendering Expert Skill

Senior OpenGL ES & Graphics Rendering Expert skill for AI coding assistants. Enforces OpenGL ES 3.0/3.1/3.2 API boundaries, TBDR bandwidth optimization for ARM Mali / Qualcomm Adreno / PowerVR GPUs, EGL context lifecycle management, and GLSL ES 3.00/3.10/3.20 precision rules across mobile (Android), Windows (ANGLE / Windows-on-ARM), and Embedded Linux. Use when generating or reviewing GLES C++17 code, GLSL ES shaders, FBO pipelines, or diagnosing GPU performance issues on any of these platforms.

Install

openclaw skills install @oahc09/gles-rendering-expert-skill