Game Audit Scorecard

Summarize audit findings into a structured multi-dimensional scorecard for UI/UX, feedback, mechanics, scope completeness, maintainability, and live risk.

Install

openclaw skills install @mike007jd/game-audit-scorecard

Game Audit Scorecard

Goal

Normalize audit findings into a structured scorecard that future sessions can read, compare, and build from.

Deliverables

Create or update:

  • docs/game-studio/audit/scorecard.json
  • docs/game-studio/audit/audit-summary.md

Use:

  • ./shared/templates/audit-scorecard.md
  • ./schemas/audit-scorecard.schema.json
  • ./shared/reference/audit-confidence-and-evidence.md

Required dimensions

  • ux_flow
  • hud_readability
  • feedback_design
  • audio_feedback
  • game_feel
  • mechanics_clarity
  • scope_completeness
  • production_readiness
  • architecture_health
  • live_risk

Important

Scores should be justified by written evidence. Do not give false precision. Use consistent severity language and explain uncertainty where runtime evidence is missing.