Game Architecture Maintainability Audit

Audit architecture, state management, boundaries, coupling, and maintainability risks that will make future AI or human iteration harder.

Audits

Pass

Install

openclaw skills install game-architecture-maintainability-audit

Game Architecture Maintainability Audit

Goal

Audit technical structure and changeability, especially where future iteration will become painful.

Deliverables

Update:

  • docs/game-studio/audit/audit-summary.md
  • docs/game-studio/audit/scorecard.json
  • docs/game-studio/audit/risk-register.md

Use:

  • ./shared/checklists/architecture-maintainability-audit-checklist.md
  • ./shared/reference/game-dev-abstractions.md

Evaluate

  • state management clarity
  • coupling between UI, gameplay, systems, and content
  • module boundaries and change surfaces
  • hidden complexity and implicit contracts
  • where future AI edits are likely to rot the codebase