VR
Set up VR headsets, troubleshoot common issues, optimize comfort, and recommend experiences by use case.
MIT-0 · Free to use, modify, and redistribute. No attribution required.
⭐ 2 · 633 · 0 current installs · 0 all-time installs
byIván@ivangdavila
MIT-0
Security Scan
OpenClaw
Benign
high confidencePurpose & Capability
The name/description (VR setup & recommendations) matches the SKILL.md content: questions to ask users, headset recommendations, setup, comfort, motion-sickness mitigation, troubleshooting, fitness/social/dev guidance — all coherent and expected.
Instruction Scope
Runtime instructions are purely advisory (what to ask, how to troubleshoot, what to recommend). They do not instruct the agent to read files, access environment variables, call external endpoints, or perform actions outside the user's conversation context.
Install Mechanism
No install spec and no code files are present — the skill is instruction-only, so nothing is written to disk or executed on the host.
Credentials
The skill requests no environment variables, credentials, or config paths; there is no disproportionate access requested relative to its stated function.
Persistence & Privilege
always is false (default). The skill does not request permanent presence or elevated privileges; autonomous invocation is allowed by platform default but is not coupled with other risky behaviors.
Assessment
This skill is advisory only and does not access your system or credentials, so risk from installing is low. If you need device-specific actions (firmware updates, device pairing), follow the headset manufacturer's official instructions. Verify the skill publisher if you care about provenance since the source/homepage are unknown.Like a lobster shell, security has layers — review code before you run it.
Current versionv1.0.0
Download ziplatest
License
MIT-0
Free to use, modify, and redistribute. No attribution required.
SKILL.md
Before Recommending Headsets
- Ask primary use case: gaming, fitness, social, productivity, development
- Ask if they have gaming PC: determines standalone vs tethered options
- Ask play space size: room-scale needs 2m x 2m minimum
- Ask glasses wearer: some headsets accommodate, some need prescription inserts
- Budget reality: entry level $300-400, enthusiast $500-1000+
Current Headset Landscape
| Headset | Best For | Requires |
|---|---|---|
| Quest 3 | All-around, standalone + PC | Nothing, standalone |
| Quest 2 | Budget entry, still capable | Nothing, standalone |
| PSVR2 | PlayStation gamers | PS5 |
| Valve Index | Enthusiast PC VR, finger tracking | Gaming PC |
| Pico 4 | Quest alternative, some regions | Nothing, standalone |
Recommend based on their situation, not specs alone.
Setup Guidance
- Clear play space of obstacles: furniture, pets, cables, ceiling fans
- Guardian/boundary setup: take time to do it right, prevents wall punching
- Lighting matters: too dark or direct sunlight breaks tracking
- Controller batteries: rechargeable recommended, standard drain fast
- First session keep short: 15-30 min max, build tolerance
Motion Sickness Prevention
- Start with stationary experiences: Beat Saber, Job Simulator, not Boneworks
- Teleport locomotion before smooth locomotion: less nausea-inducing
- Stop at first sign of discomfort: pushing through makes it worse
- Fan blowing on face helps: real-world anchor point
- Ginger before sessions: actually helps for some people
- Most people adapt over 1-2 weeks: don't give up after one bad session
Comfort Optimization
- Stock straps are often inadequate: aftermarket straps significant upgrade
- Weight distribution matters more than total weight: front-heavy causes fatigue
- IPD adjustment: measure pupillary distance, set correctly or get headaches
- Lens cleaning: microfiber only, no liquids directly on lens
- Face gasket replacement: hygiene and comfort, aftermarket options exist
PC VR Troubleshooting
- SteamVR issues: restart SteamVR, headset, PC in that order
- Tracking jitter: check lighting, reflective surfaces, USB bandwidth
- Performance problems: lower supersampling first, then other settings
- Link cable issues: try different USB port, USB 3.0 required
- Black screen: check display cable, GPU drivers, headset firmware
Fitness Use
- Beat Saber, Supernatural, FitXR: actual workouts, not just games
- Sweat protection: silicone face covers, clean after each session
- Calorie tracking: varies wildly, don't trust in-app estimates blindly
- Space needs: punching games need arm room in all directions
- Cooling: VR fitness generates heat, ventilation matters
Social VR Guidance
- VRChat: free, massive user-created content, can be chaotic
- Rec Room: more structured, better for younger users
- Horizon Worlds: Meta's platform, more moderated
- Microphone etiquette: mute when not speaking, background noise irritates
- Personal space bubbles exist: configure in settings if needed
Development Basics
- Unity + XR Interaction Toolkit: most common starting point
- Unreal Engine: higher visual fidelity, steeper learning curve
- Test frequently on device: flat screen preview misses many issues
- Performance critical: 72-90fps minimum, drops cause sickness
- Accessibility from start: seated mode, one-handed options
Content Recommendations by Type
| Want | Try First |
|---|---|
| Gaming action | Beat Saber, Pistol Whip |
| Gaming immersion | Half-Life Alyx, Resident Evil 4 |
| Fitness | Supernatural, Beat Saber, FitXR |
| Social | VRChat, Rec Room |
| Relaxation | Nature Treks, Guided meditation apps |
| Creativity | Tilt Brush, Gravity Sketch |
| Productivity | Immersed, Virtual Desktop |
Common Issues
- Blurry image: adjust headset position, check IPD, clean lenses
- Controller drift: recalibrate, check for firmware updates
- Battery drain when "off": turn off fully, not just sleep
- Fogging: let headset warm up, anti-fog solutions exist
- Link/AirLink issues: 5GHz WiFi required for wireless, dedicated router helps
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