Flutter

Build performant cross-platform apps with Flutter widgets, state management, and platform integration.

MIT-0 · Free to use, modify, and redistribute. No attribution required.
5 · 1.4k · 5 current installs · 5 all-time installs
byIván@ivangdavila
MIT-0
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Benign
high confidence
Purpose & Capability
Name/description match the provided files and required binary. The only required binary is `flutter`, which is appropriate for a Flutter development helper.
Instruction Scope
SKILL.md and the included markdown files contain static guidance about Flutter pitfalls (state, async, navigation, performance, platform channels). They do not instruct reading unrelated files, accessing environment variables, contacting external endpoints, or performing system-wide operations.
Install Mechanism
No install spec and no code files — the skill is instruction-only so nothing will be written or downloaded by the skill itself.
Credentials
The skill declares no environment variables, credentials, or config paths. That is proportionate for documentation/guide functionality.
Persistence & Privilege
always is false and there is no request to modify other skills or agent-wide config. The skill does not request persistent presence or elevated privileges.
Assessment
This is an instruction-only Flutter best-practices guide and appears internally consistent. Before installing, ensure you trust the runtime that will execute the skill (the agent may invoke the local `flutter` binary if it runs commands). Because the skill can be invoked by the agent, consider limiting agent permissions if you do not want it to run arbitrary local binaries or modify your workspace. No credentials, downloads, or external endpoints are requested by this skill.

Like a lobster shell, security has layers — review code before you run it.

Current versionv1.0.1
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latestvk973gxwdmxbtr1d3p3h7f1rk598159d8

License

MIT-0
Free to use, modify, and redistribute. No attribution required.

Runtime requirements

🐦 Clawdis
OSLinux · macOS · Windows
Binsflutter

SKILL.md

Quick Reference

TopicFile
setState, state loss, keysstate.md
build method, context, GlobalKeywidgets.md
FutureBuilder, dispose, mountedasync.md
Context after pop, deep linkingnavigation.md
const, rebuilds, performanceperformance.md
Platform channels, null safetyplatform.md

Critical Rules

  • setState after dispose — check mounted before calling, crashes otherwise
  • Key missing on list items — reordering breaks state, always use keys
  • FutureBuilder rebuilds on parent rebuild — triggers future again, cache the Future
  • BuildContext after async gap — context may be invalid, check mounted first
  • const constructor — prevents rebuilds, use for static widgets
  • StatefulWidget recreated — key change or parent rebuild creates new state
  • GlobalKey expensive — don't use just to access state, pass callbacks instead
  • dispose incomplete — cancel timers, subscriptions, controllers
  • Navigator.pop with result — returns Future, don't ignore errors
  • ScrollController not disposed — memory leak
  • Image caching — use cached_network_image, default doesn't persist
  • PlatformException not caught — platform channel calls can throw

Files

7 total
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