Neta

v1.0.3

Neta capability index and routing skill - help choose the appropriate Neta-related skill (neta-space / neta-creative / neta-community / neta-suggest). Use th...

1· 295· 4 versions· 0 current· 1 all-time· Updated 6h ago· MIT-0
byHu Xiuhan@huxiuhan

Install

openclaw skills install neta

Neta Skill

Used for overview and routing of Neta-related skills, rather than executing concrete commands directly.

This skill used to be a "kitchen-sink" Neta interaction skill. It has now been split into multiple focused skills. Prefer using the skills listed below; use this skill only to understand the capability map or when migrating from older docs.

Installing sub-skills

In environments that support skills add, install sub-skills as needed:

# Spaces and worldbuilding
npx skills add talesofai/neta-skills/skills/neta-space

# Creative content (images/videos/songs/MVs)
npx skills add talesofai/neta-skills/skills/neta-creative

# Community browsing and interactions
npx skills add talesofai/neta-skills/skills/neta-community

# Research and content suggestions
npx skills add talesofai/neta-skills/skills/neta-suggest

# Character creation and management
npx skills add talesofai/neta-skills/skills/neta-character

# Elementum (visual style/concept) creation and management
npx skills add talesofai/neta-skills/skills/neta-elementum

Instructions

  1. Identify the task type: classify the user's need as one of: "space exploration", "content creation", "community interaction", "research/recommendation", or "character creation/management".
  2. Choose the corresponding sub-skill:
    • Spaces/worldbuilding/gameplay structure → use neta-space
    • Image/video/song/MV creation and idea deconstruction → use neta-creative
    • Browsing feeds, viewing collection details, liking/interacting, community-centric views → use neta-community
    • Keyword/tag/category research and recommendation, progressive exploration from broad to narrow → use neta-suggest
    • Creating or managing anime/cultural IP/original characters (VTokens/TCP/OC) → use neta-character
    • Creating or managing visual style elements (scenes, props, clothing, poses, atmospheres, memes) → use neta-elementum
  3. Use this skill only when boundaries are unclear or when you need to explain which sub-skill to pick.

Capability map and sub-skill overview

1. Spaces and worldbuilding: neta-space

Responsibilities:

  • List all available spaces.
  • Fetch worldbuilding (lore) for spaces/hashtags.
  • Fetch sub-spaces, characters, and gameplay collections within a space.

Use when:

  • The user talks about "worlds/universes/spaces/scene settings".
  • They want to browse gameplay and content organized by spaces/activities.

See skills/neta-space/SKILL.md for full details.

2. Content creation: neta-creative

Responsibilities:

  • Generate images, videos, songs, and MVs.
  • Remove image backgrounds.
  • Search and inspect characters (in a creation context).
  • Deconstruct creative ideas from existing collections via read_collection.

Use when:

  • The user wants to "create/edit images/videos/songs/MVs".
  • They want to create based on character settings or stories.
  • They want to analyze the creative intent behind an existing work.

See skills/neta-creative/SKILL.md for full details.

3. Community browsing and interactions: neta-community

Responsibilities:

  • Fetch interactive recommendation feeds.
  • View collection details (in a community context).
  • Like/unlike or otherwise interact with content.
  • Browse community content grouped by tags or characters.

Use when:

  • The user says "show me what people are doing", "scroll the feed".
  • They want to like or interact with specific works.

See skills/neta-community/SKILL.md for full details.

4. Research and recommendation engine: neta-suggest

Responsibilities:

  • Keyword suggestions (suggest_keywords).
  • Tag suggestions (suggest_tags).
  • Category navigation and path validation (suggest_categories / validate_tax_path).
  • Multi‑mode content feeds (suggest_content).

Use when:

  • The user has no clear target and wants ideas/topics.
  • They want to understand popular tags/category structure/content distribution.
  • They need systematic research before creating content.

See skills/neta-suggest/SKILL.md for full details.

5. Character creation and management: neta-character

Responsibilities:

  • Create new characters as VTokens (Virtual Tokens, TCP/OC).
  • Update existing character profiles (visual appearance, backstory, persona).
  • Query and search for characters.
  • Generate character preview images before creation.

Use when:

  • The user wants to "create a new character", "make an OC", or "design a character".
  • The user wants to "modify character settings", "update character backstory", or "change character appearance".
  • The user wants to "list my characters" or "search for characters".

See skills/neta-character/SKILL.md for full details.

6. Elementum (visual style/concept) creation and management: neta-elementum

Responsibilities:

  • Create new Elementa (visual concepts) as VTokens (TCP/Elementum).
  • Update existing Elementum settings (representative images, prompts, descriptions).
  • Query and search for Elementa.
  • Generate visual previews before Elementum creation.

Use when:

  • The user wants to "create a visual element", "make an Elementum", or "encapsulate a style".
  • The user wants to create reusable visual concepts (scenes, props, clothing, poses, atmospheres, memes).
  • The user wants to "list my Elementa" or "search for Elementa".

See skills/neta-elementum/SKILL.md for full details.

Migration notes (from legacy neta skill)

If you encounter older docs or scripts that call commands directly under neta, migrate them according to this table:

Legacy capabilityNew skill
Space/tag lore and space browsingneta-space
Image/video/song/MV creationneta-creative
Collection details, feeds, likes/interactsneta-community
Keyword/tag/category/recommendation researchneta-suggest
Character creation and managementneta-character
Elementum (visual style/concept) creationneta-elementum

For new development, always prefer the focused sub-skills and avoid adding new command examples directly to this skill.

Version tags

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