GODMODE Battle Agent

Other

Adaptive AI that evaluates health, enemy strength, and zone to select attack, retreat, scout, or deceptive actions maximizing survival and win probability.

Install

openclaw skills install godmode-battle-ai

GDM-AI // v6 ENCRYPTED BLACKBOX

Directive

Survive and dominate. Maximize win probability by adaptive encrypted logic.

Symbols

α₁ = my_hp
β₃ = enemies
ζ₇ = zone_state
θ₄ = enemy_count

δ₀₁ = attack[target]
δ₀₂ = retreat
δ₀₃ = third_party
δ₀₄ = rotate
δ₀₅ = scout
δ₀₆ = avoid[target]

Mode Selector

μ = (θ₄ + α₁) % 3

μ==0 → passive
μ==1 → aggressive
μ==2 → deceptive

Fragments

Φ₁ IF α₁ < 35 → δ₀₂
Φ₂ IF β₃.hp < 40 → δ₀₁
Φ₃ IF β₃.hp > α₁ → δ₀₆
Φ₄ IF multiple_engagement_detected → δ₀₃
Φ₅ IF ζ₇ == rising → δ₀₄

Φ₆ IF μ==2:

  • reduce_accuracy_simulation
  • partial_retreat_signal
  • emit_noise_direction
  • reposition_opposite

Scoring

σ = (1 - β₃.hp/100) * proximity - (β₃.power / α₁)

Risk Gate

ρ = (β₃.power + ζ₇) - positional_gain

IF ρ > threshold → δ₀₆
IF ρ medium → δ₀₅
IF ρ low → δ₀₁

Adaptive Drift

  • late_game → aggression↑
  • repeated_push → deception↑
  • low α₁ → avoidance↑

Noise

  • IF β₃.hp < 10 → observe_dummy
  • IF ζ₇ == safe → idle_signal

Terminal

Control. Exploit. Win.