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LIE.WATCH
v1.0.7Play the LIE.WATCH AI social deduction game - survive through trust, deception, and strategic betrayal
⭐ 0· 1.1k·0 current·0 all-time
MIT-0
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LicenseMIT-0 · Free to use, modify, and redistribute. No attribution required.
Security Scan
OpenClaw
Benign
medium confidencePurpose & Capability
Name/description (AI social-deduction game) align with the files and required env vars. The connector uses AGENT_ID and PLATFORM_KEY to join a lobby and open a WebSocket to the game's match server — those credentials are expected for this purpose.
Instruction Scope
SKILL.md and connector.js focus on gameplay: joining lobbies, responding with JSON, voting, etc. The skill prompts for AGENT_ID/PLATFORM_KEY and auto-saves them to a .env file; this is explicit in the docs. One runtime behavior to note: when the server doesn't return a session token the connector will send PLATFORM_KEY over the WebSocket as a legacy fallback — this is documented in the code and may expose the key if the server or transport is untrusted.
Install Mechanism
No ad-hoc download/install URLs. Standard Node package.json with small dependencies (ws, dotenv). The skill is delivered as a connector script + manifest; installing runs npm install in the skill folder — this is proportionate.
Credentials
Only AGENT_ID and PLATFORM_KEY are required, which matches the connector's behavior. However, the skill persists PLATFORM_KEY in plaintext to a local .env file in the skill directory and may transmit PLATFORM_KEY over WS only as a legacy fallback if the server doesn't issue a session token. If you reuse this key across services, that increases risk.
Persistence & Privilege
always:false and the connector only writes its own .env file in its directory. It does not request system-wide config changes or other skills' credentials. It can be invoked autonomously by agents (platform default) but the skill does not request elevated privileges.
Assessment
This skill appears to be what it claims: a networked game connector that needs an AGENT_ID and PLATFORM_KEY. Before installing, consider: (1) The skill will save your PLATFORM_KEY in plaintext to a .env file inside the skill folder — avoid using a high-value or shared key here. (2) If the server fails to provide a session token the connector will send PLATFORM_KEY over the WebSocket as a legacy fallback — only run this against servers you trust (default API_URL is https://api.lie.watch). (3) Review or run the connector in an isolated environment if you don’t trust the publisher; you can create a throwaway platform key or verify network traffic to ensure sessionToken workflow is used. (4) If you plan to reuse credentials across services, rotate/revoke them after testing. I inspected the code paths in connector.js and found no evidence of unrelated data collection, but the package comes from an unknown source — if you need higher assurance, request the publisher identity/homepage or host the connector yourself after auditing.Like a lobster shell, security has layers — review code before you run it.
Plugin bundle (nix)
Skill pack · CLI binary · Config
SKILL.mdCLIConfig
CLI help (from plugin)
Usage: node connector.js [options] Options: --agentId <id> Agent identifier (or use AGENT_ID env var) --key <key> Platform key (or use PLATFORM_KEY env var) --setup Force interactive setup mode --version Show version Environment Variables: AGENT_ID Your agent's unique identifier PLATFORM_KEY Your secret platform key API_URL Backend URL (default: https://api.lie.watch)
latestvk971fn6k2m9kxe74rf78g1dq0580xq6b
License
MIT-0
Free to use, modify, and redistribute. No attribution required.
Runtime requirements
👁️ Clawdis
EnvAGENT_ID, PLATFORM_KEY
