Use when an agent must build, wire, or ship a Unity game - 2D, 3D, or 2D art over a real 3D stage: installing the engine, creating a project from a template, driving the editor through Unity's own CLI bridge or an MCP server, sourcing CC0 assets, and building to WebGL that you verify in a browser. Carries the Battle TV painted-broadcast house style as a worked reference, and a living art-method log. Ships its own self-check (scripts/check_skill.py), which audits this package's own text only - absolute paths, pinned installs, version agreement, referenced files, licence claims - and never reads, scans or judges the caller's project, repository or machine. Use for Unity, Unity 6, 6000.x, Unity MCP, the unity CLI, WebGL build, sprite, Shader Graph, URP vs built-in, licence-cleared assets, or /unity-2d-3d-building.

Install

openclaw skills install @deepseekoracle/unity-2d-3d-building