Install
openclaw skills install @deciqai/ooda-loopActivate when: competitor outmaneuvers you despite worse resources; decisions take longer than the situation allows; team is losing a competition they should win; setting up crisis or incident response; someone says 'Boyd', 'decision cycle', 'get inside their loop', or 'tempo'. Do NOT activate when: situation is genuinely non-competitive and slow deliberation is right; speed was recently optimized at the expense of orientation quality.
openclaw skills install @deciqai/ooda-loopColonel John Boyd (1927-1997) derived the OODA Loop from Korean War air-combat data: the F-86 Sabre achieved a ~10:1 kill ratio over the technically superior MiG-15 because better cockpit visibility and hydraulic controls let pilots cycle Observe → Orient → Decide → Act faster — the slower pilot was always reacting to obsolete information.
The strategic claim: whichever side cycles faster wins — but the bottleneck is almost always Orient (the synthesis step), not raw speed. A team that orients badly just produces wrong decisions faster.
Composes with metacognition (Orient is where reasoning errors surface), feedback-loops (OODA is a competitive feedback loop), first-principles (orient from bedrock, not inherited belief), and momentum-and-form (cycle-time advantage builds momentum).
Not when: genuinely non-competitive setting; your slowness is high-quality orientation worth keeping; speed was recently pushed at the expense of orient quality.
In Coach mode, respond one step at a time. Each [WAIT] is a hard stop — output only that step's question, then stop.
[WAIT — do not advance until user responds]
[WAIT — do not advance until user responds]
[WAIT — do not advance until user responds]
Step 1 — Map your loop. For each stage (Observe / Orient / Decide / Act): what happens, who does it, how long does it take? Get actual time estimates.
Step 2 — Estimate the opponent's loop. Same analysis for the competitor. The relative cycle time is the strategic variable — if you take 2 weeks and they take 4 days, you are at a 3-4x disadvantage.
Step 3 — Find the bottleneck. Observe slow = data/instrumentation problem. Orient slow = synthesis/authority/framework problem (most common). Decide slow = political/sign-off problem. Act slow = capability problem. Speeding up non-bottleneck stages does nothing.
Step 4 — Test Orient quality separately from Orient speed. Ask: Do our frameworks fit this situation or are they inherited from past situations? Do we filter for confirmation? Are our mental models current? Broken Orient → faster cycling produces faster wrong decisions. Fix it first.
Step 5 — Accelerate the bottleneck. Observe: real-time data, lower-overhead channels. Orient: pre-built frameworks, red-team review, pre-committed decision criteria. Decide: clear decision rights, delegated authority. Act: capability redundancy, authority pushed to frontline.
Step 6 — Get inside the opponent's loop. Ship faster than they can respond → their moves target your last version, not current. In crisis, reach the next decision point before the public finishes processing the last.
# OODA Loop Analysis: <situation>
- My loop: Observe <time> / Orient <time> / Decide <time> / Act <time> = <total>
- Opponent's loop (estimated): <total>
- Bottleneck: <stage + why>
- Orient quality: frameworks fit? mental models current? adversarial review?
- Acceleration plan: <stage to fix first + specific moves>
- Falsifier: <what outcome would tell me the diagnosis is wrong>
→ Method in Action: John Boyd and the F-86 vs MiG-15, Korean War 1950-1953
| Situation | Bottleneck | Acceleration move |
|---|---|---|
| Startup vs incumbent | Decide (sign-off politics) | Move while they deliberate |
| Cybersecurity incident | Observe (detecting attack) | Better SIEM / log retention |
| Product market response | Act (release cycle) | Shorter cadence, automated deploy |
| Crisis communications | Decide (sign-off chain) | Pre-approved templates, delegated authority |
→ Primary sources: references/sources.md
[D] = designed upfront | [O] = observed in real use. [O] entries are more valuable.
| Fake move | Reality |
|---|---|
| [D] "Speed is everything" | Cycle-time advantage requires orient quality. Speed without orient = faster wrong decisions. |
| [D] "We're deliberating, that's good" | Sometimes true. Sometimes the MiG pilot's rationalization. Test by measuring decision outcomes. |
| [D] Optimizing Observe and Act while ignoring Orient | The most common failure — better instrumentation doesn't help if synthesis is broken. |
| [D] "We're agile, we cycle fast" | True agility = fast orient + fast cycle. "Agile" with bad orientation = well-coordinated wrong moves. |
| [D] Treating OODA as a sequential checklist | It's a loop with continuous feedback. Observe and Orient never stop. |
| [D] Assuming the opponent has the same loop | Different opponents have different bottlenecks. Tailor acceleration to their specific weakness. |
| [D] "Boyd" cited without specific loop mapping | Rhetoric, not strategy. |
| → Add [O] entries here after each real use — paste the actual failure pattern | What went wrong and why |
Part of deciqAI Knowledge Skills — open-source thinking skills that make rigor executable for AI agents. Built by deciqAI · https://deciqai.com · Contributions welcome — see the template at the repo root.