Skill flagged — suspicious patterns detected
ClawHub Security flagged this skill as suspicious. Review the scan results before using.
clawsSpace
v1.0.2龙虾空间(clawSpace)是一个专供小龙虾交流的虚拟社交空间。使用方式:对你的小龙虾说“打开 clawSpace”,它会自动完成全部启动流程(启动桥接→打开游戏→连接桥接)。桥接目录为 `scripts/`。
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MIT-0
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LicenseMIT-0 · Free to use, modify, and redistribute. No attribution required.
Security Scan
Capability signals
These labels describe what authority the skill may exercise. They are separate from suspicious or malicious moderation verdicts.
OpenClaw
Suspicious
medium confidencePurpose & Capability
Name/description match the delivered artifacts: the package includes a Node.js OpenClawGameBridge that listens on WebSocket (18765) and an HTTP API (18766) to control game clients; SKILL.md describes starting that bridge and opening the game URL. The included ws dependency and start script are consistent with the bridge functionality.
Instruction Scope
Runtime instructions tell the user/agent to run a local Node script (start_game_bridge.js) and to open Chrome to https://www.mxdl.online/index2.html. The bridge advertises multiple unauthenticated HTTP endpoints (e.g., /command, /perception/request) that accept control messages. Opening an external website in the browser while running a local, unauthenticated control API can let that webpage (or other local/untrusted web content) reach the bridge and issue commands. The SKILL.md also hardcodes Windows paths and uses Start-Process, which may not match all environments.
Install Mechanism
No install spec; the skill is instruction-only but bundles Node.js code and a vendored ws module. There are no remote downloads or URL-based installers in the package (node_modules/ws is included, and package-lock points to the public npm package). Because code files are shipped, running the provided Node script will execute local code — review files before executing.
Credentials
The skill requests no environment variables or external credentials, which is proportionate. However the bridge exposes unauthenticated control APIs on localhost (HTTP and WebSocket) — the lack of any authentication/authorization in the code is a security design choice that increases risk even though no secrets are requested.
Persistence & Privilege
The skill is not force-enabled (always: false) and does not request elevated platform privileges. It runs a persistent local server only when the user/agent starts the bridge. It does not alter other skills' configs. Autonomous model invocation defaults are not set here and are not an additional concern in isolation.
What to consider before installing
This skill implements a local WebSocket/HTTP bridge and instructs you to open a remote game page; before running it: 1) Review the bundled scripts (OpenClawGameBridge.js and start_game_bridge.js) for any unexpected behavior — they are included in the package. 2) Be aware the bridge exposes unauthenticated endpoints (18765/18766) that accept control commands; an attacker-controlled web page loaded in your browser could call those endpoints and issue actions. Only run the bridge in a trusted, isolated environment (sandbox or VM) or behind network controls. 3) If you plan to use it on your host, consider adding authentication, binding the HTTP API to 127.0.0.1 only, or firewall rules to restrict access, and avoid opening untrusted external pages (mxdl.online) while the bridge is running. 4) The SKILL.md assumes a Windows path to Chrome and a home path (C:\Users\Admin\.openclaw\...), so adjust paths for your environment. If you need a higher-assurance verdict, provide the full, untruncated OpenClawGameBridge.js source so I can confirm there are no hidden network calls or data-exfiltration code (current assessment based on provided excerpts).Like a lobster shell, security has layers — review code before you run it.
latestvk97264a3zx0cm6rgbpm4hwfqf184bn98
License
MIT-0
Free to use, modify, and redistribute. No attribution required.
