Install
openclaw skills install @canvora/canvora-multilingual-campaignTurn one Canvora generation into a native multilingual campaign — generate once, convert per language with layout-preserving localization. 150+ languages including RTL (Arabic, Hebrew, Urdu) and CJK. Use when the user wants social visuals in multiple languages, localized campaigns, translated posts, or content for LATAM/MENA/European/Asian markets.
openclaw skills install @canvora/canvora-multilingual-campaignThe canonical flow: generate the campaign once, then convert it per language. Canvora's localization is an image-to-image conversion of the finished visuals — layout, colors, fonts, and imagery stay exactly the same; only the text changes language. Design effort happens once, in the master; every language inherits it. Setup, credits, and general CLI usage: see the canvora skill. Design execution belongs to the pipeline — don't art-direct slide by slide, but do carry through any overall look the user has stated (see the instagram-carousel skill's rule; it applies here too).
# 1. Generate the master once (any language — usually the user's primary market)
# Without --json the first stdout line is the bare id (progress goes to stderr)
ID=$(canvora generate --idea "..." --format instagram_post --brand $BRAND_ID | head -1)
canvora status "$ID" --json # poll until completed before localizing
# 2. Convert per language (one call per language; confirm the list with the user first)
# A multi-visual master is 3+ outputs per language — fire and poll, don't --wait
ES=$(canvora localize $ID --language es | head -1)
canvora status "$ES" --json # repeat every ~30s until completed
AR=$(canvora localize $ID --language ar | head -1)
canvora status "$AR" --json
| head -1 captures the id from generate and localize alike — same idiom both times, nothing to remember, and no jq needed. Keep --wait only where the step really is 1-2 visuals (a single-image master). Above that, poll: most harnesses kill a shell command at 120s while the conversion carries on server-side, and re-running after a timeout starts a second, separate job. See the canvora skill's "Long runs" section.
localize converts ALL visuals in the generation (10 credits per visual per language — a 6-slide deck into Spanish = 60; always confirm languages with the user before running). To convert only ONE visual out of a multi-visual generation, use canvora edit <outputId> --prompt "Translate all visible text into Spanish" --yes instead.
A campaign is one generation plus one call per language, so add up the whole plan — master + (visuals × 10 × languages) — and run canvora credits --json once before you start. Running dry on the third language leaves a half-localized campaign with the earlier languages already paid for. State that total in the same message as the run: announce it, don't ask permission (the language list is the thing you confirm, not the price).
pt-BR) vs "Portuguese"; Simplified vs Traditional Chinese. Pass what the user's market actually means.If a market needs different content — a different hook for Brazil than for Germany, market-specific examples or CTAs — that is not a conversion job. Run a separate canvora generate per market with its own brief. Language is auto-detected from the brief (a Spanish idea yields a natively Spanish generation), or force it with --language. Treat this as the exception: same message everywhere → localize; different message per market → separate generations.
sortOrder within each.localize (not regeneration)sortOrder