Install
openclaw skills install seedanceGenerate detailed, production-ready cinematic video prompts following Seedance 2.0’s strict Subject-Action-Camera-Style-Audio-Constraints format for AI video...
openclaw skills install seedanceGenerate production-ready prompts for ByteDance's Seedance 2.0 AI video model.
Every prompt follows this strict order. Deviating causes drift.
Subject → Action → Camera → Style → Audio → Constraints
Shot Cheat Sheet:
| Shot | Use | Pair With |
|---|---|---|
| Wide | Establish space/context | Slow dolly, locked-off |
| Medium | Subject + context, dialogue | Handheld (personal), gimbal (polished) |
| Close-up | Detail, emotion | Tiny push-in, avoid pans |
| Tracking | Movement, energy | Lateral follow, side profile |
When user provides images/videos, use @tags:
@Image1, @Image2, etc. for uploaded images@Video1, @Video2, etc. for uploaded videos@Audio1, etc. for uploaded audioUsage patterns:
[Scene type] style. [Subject with details]. [Action beat 1], [action beat 2], [action beat 3].
[Camera: shot size], [movement], [angle], [lens feel].
[Lighting description], [color treatment], [texture/grain].
[Audio: music/sfx/ambience].
[Constraints: bans, timing, consistency notes].
Shot 1: [Wide/establishing]. [Scene description]. [Camera movement]. [Duration].
Shot 2: [Medium/close]. [Character action]. [Camera movement]. [Duration].
Shot 3: [Close-up/detail]. [Emotional beat]. [Camera movement]. [Duration].
[Overall style], [color grade], [audio design].
[Constraints].
[Genre] action sequence. [Setup description].
Beat 1: [Action], [camera follows with movement type].
Beat 2: [Reaction/counter], [cut to shot size], [slow motion if needed].
Beat 3: [Resolution], [camera pulls to reveal].
[Style: reference film/show]. [Audio: impact sounds, score].
[Constraints: physics accuracy, no artifacts].
Visual noise: no text overlays, no watermarks, no floating UI, no lens flares Identity drift: no extra characters, no crowd, no mirrors reflecting others Camera chaos: no snap zooms, no whip pans, no Dutch angles, no jump cuts Body artifacts: no extra fingers, no deformed hands, no warped objects, no melting edges Branding: no logos, no labels, no recognizable brands Color: no neon lighting, no heavy teal/orange, no cartoon saturation Environment: no rain/fog/smoke unless stated, no confetti, no dust particles
Learned from real-world results. These techniques produce sharp, blur-free motion even at extreme speed.
Speeder chase across a cliff city (single continuous shot)
From a monumental cliffside city carved into stone, the camera dives toward a tiny streak of light ripping along a narrow ledge-road. Lock-on: a speeder hugging the wall at insane speed. The camera slingshots ahead, whips back, then drops tight to the rear thrusters: heat haze, grit snapping off the ledge, warning lights flashing. A collapsing balcony rains debris; the rider snaps a last-inch swerve under a falling arch, then threads through hanging laundry lines and open windows in one fluid line. The camera darts through the same openings, staying glued to the motion. One final bend and sudden calm: the camera blasts outward into a reveal of the city opening onto a boundless waterfall-fed valley, mist turning into rainbow.
Seedance is a video diffusion model with no internet access. It does not know:
The rule: Never use brand names. Describe what you see, not what it's called.
| What you mean | What to write in the prompt |
|---|---|
| Otherside world | "alien landscape with bioluminescent terrain, floating rock formations, purple and teal crystal growths, twin moons visible through violet sky" |
| Otherside biome | "ancient stone ruins overtaken by glowing fungal growth, rivers of liquid light flowing through cracked earth" |
| Otherside portal | "swirling circular energy vortex of purple and gold light, crackling at the edges, suspended in midair" |
| Koda character | "small wooden creature with bark-textured skin, glowing amber eyes in a dark hollow face, green teardrop gems across the top of its head, dark feathered collar, flowing purple cape, small dark armored clawed hands, chibi proportions" |
| Other Games event | "large gathering of stylized 3D avatar characters in a glowing arena, spotlights, festive atmosphere" (avoid "crowd" — use "scattered figures" or "a handful of characters") |
| Gaming/metaverse | Use: "virtual world," "digital realm," "fantastical landscape," "animated environment" |
When generating Koda content: