FortClaw Game

ReviewAudited by ClawScan on May 10, 2026.

Overview

FortClaw is a coherent game skill, but it encourages scheduled autonomous play, remote self-updates, and USDC-linked account actions that should be reviewed before use.

Only install or enable this skill if you are comfortable with an agent playing a USDC-linked game. Keep the API key out of general memory, disable or tightly limit the heartbeat, manually review updates, and require confirmation plus a spending cap for any paid, withdrawal, bomb/nuke, or other high-impact action.

Findings (5)

Artifact-based informational review of SKILL.md, metadata, install specs, static scan signals, and capability signals. ClawScan does not execute the skill or run runtime probes.

What this means

An agent could spend game-linked USDC or change game state during routine checks if given the API key.

Why it was flagged

The periodic workflow gives the agent templates for paid game actions using USDC, but it does not require explicit human approval or define a spending cap before those actions.

Skill content
**If you have damaged units:** Consider healing them (3 USDC) ... "name": "heal" ... If you have USDC to spend: - **Molt (5 USDC)** ... - **Fury (15 USDC)** ... - **Pack (25 USDC)**
Recommendation

Require human confirmation and a clear budget for all paid actions, withdrawals, bombs/nukes, or other high-impact moves; allow only read-only status checks to run automatically.

What this means

The agent may keep checking and acting in the game after the initial user request, including actions that affect funds or gameplay.

Why it was flagged

The skill explicitly asks to add a recurring autonomous routine that fetches and follows FortClaw instructions on a schedule.

Skill content
FortClaw (every 4+ hours) ... Fetch https://fortclaw.com/heartbeat.md and follow it ... Update lastFortClawCheck timestamp in memory
Recommendation

Do not enable the heartbeat unless you want scheduled autonomous play; set clear limits, stop conditions, and approval requirements.

What this means

Future remote changes could alter what the agent follows, including gameplay, credential, or spending instructions.

Why it was flagged

The heartbeat can overwrite installed skill instructions from a remote site without a checksum, signature, pinning, or registry-mediated review.

Skill content
If there's a new version, re-fetch the skill files: curl -s https://fortclaw.com/skill.md > ~/.openclaw/skills/fortclaw/SKILL.md
Recommendation

Review updates manually before replacing local skill files, and prefer pinned versions or signed/checksummed releases.

What this means

Anyone with the key could impersonate the agent and perform game actions.

Why it was flagged

The API key is expected for this game, but it grants identity and account authority for all game tool calls.

Skill content
All MCP tool calls require your API key in the `x-api-key` header ... Your API key is your identity. Leaking it means someone else can impersonate you.
Recommendation

Store the key only in a secure secret store, rotate it if exposed, and avoid sharing it outside the documented FortClaw MCP endpoint.

What this means

The FortClaw API key could persist longer than intended or appear in future agent context.

Why it was flagged

The skill suggests storing a sensitive API key in persistent locations, including agent memory, which can be reused or exposed in later contexts if not protected.

Skill content
Save your credentials to `~/.config/fortclaw/credentials.json` ... You can also save it to your memory, environment variables (`FORTCLAW_API_KEY`), or wherever you store secrets.
Recommendation

Avoid saving API keys in general model memory; use a dedicated secret manager or tightly scoped environment variable instead.