Install
openclaw skills install structs-miningExecutes resource extraction in Structs. Mines ore and refines it into Alpha Matter. Use when mining ore, refining ore, starting a mine-refine cycle, checking planet ore levels, or managing resource extraction. Mining takes ~17 hours and refining ~34 hours — both are background operations. Ore is stealable until refined.
openclaw skills install structs-miningImportant: Entity IDs containing dashes (like 3-1, 4-5) are misinterpreted as flags by the CLI parser. All transaction commands in this skill use -- before positional arguments to prevent this.
Mining and refining are expeditions — long-running background jobs that auto-submit completion transactions when their proof lands. See SAFETY.md for the trust contract; in this skill:
struct-ore-mine-compute (Tier 1 + expedition) — "An expedition. The extractor hashes the planet for ~17 hours, then transmits completion back to the chain on its own." Log the PID to memory/jobs/; recall with kill <pid> if the situation changes.struct-ore-refine-compute (Tier 1 + expedition) — "~34 hours of grinding. The completion transaction is deferred consent — re-verify game state when it lands." If your planet was raided mid-refine, your original approval may be stale.memory/jobs/, walk the four-state flow in awareness/async-operations before doing anything else. A "running" PID may have died, succeeded, or failed silently.Check planet ore — structsd query structs planet [id]. If currentOre == 0, explore new planet first.
Initiate mine — The mine action is implicit in struct-ore-mine-compute. Mining is an expedition: the compute runs ~17 hours and auto-submits its completion transaction (this is why -y is present below — there will be no shell prompt when the proof lands).
Approval Block — confirm before launch:
struct-id is the Ore Extractor you intendcurrentOre > 0 (worth mining)--from key is the struct's ownerLaunch in a background terminal:
structsd tx structs struct-ore-mine-compute -D 3 --from [key-name] --gas auto --gas-adjustment 1.5 -y -- [struct-id]
Mining difficulty is 14,000; expect ~17 hours for difficulty to drop to D=3. Log the PID to memory/jobs/.
Refine immediately after mine completes — Ore is stealable. Refining is also an expedition: ~34 hours, auto-submitted completion.
Approval Block — same five items as mine, applied to refining (~34 hour deferred-consent window).
structsd tx structs struct-ore-refine-compute -D 3 --from [key-name] --gas auto --gas-adjustment 1.5 -y -- [struct-id]
Refining difficulty is 28,000; expect ~34 hours for D=3.
Store or convert — Alpha Matter is not stealable. Use reactor (1g = 1 kW) or generator infusion as needed.
Verify — Query planet (ore decreased), struct (ore/Alpha state), player (resources).
CRITICAL: Mining and refining are multi-hour background operations. Launch compute in a background terminal and do other things while waiting. Never sit idle watching a hash grind. See awareness/async-operations.
CRITICAL: Ore is stealable. Alpha Matter is not. Refine as soon as mining completes — every hour ore sits unrefined is an hour it can be stolen.
| Action | CLI Command |
|---|---|
| Mine compute (PoW + auto-complete) | structsd tx structs struct-ore-mine-compute -D 3 -- [struct-id] |
| Mine complete (manual, rarely needed) | structsd tx structs struct-ore-mine-complete -- [struct-id] |
| Refine compute (PoW + auto-complete) | structsd tx structs struct-ore-refine-compute -D 3 -- [struct-id] |
| Refine complete (manual, rarely needed) | structsd tx structs struct-ore-refine-complete -- [struct-id] |
| Query planet | structsd query structs planet [id] |
| Query struct | structsd query structs struct [id] |
| Query player | structsd query structs player [id] |
TX_FLAGS (interactive — the CLI prompts you to confirm): --from [key-name] --gas auto --gas-adjustment 1.5
TX_FLAGS_APPROVED (only after commander approval; suppresses the prompt): TX_FLAGS plus -y. See SAFETY.md "The -y Rule." Mine-compute and refine-compute are the documented -y exception — they auto-submit completion when no shell is attached, so the Approval Block has to be your gate, not the CLI prompt.
Requires: structsd on PATH and a configured signing key.
currentOre decreases after mine-completecurrentOre.Mining and refining have high base difficulties, meaning they take hours for difficulty to drop to a feasible level. At D=3, the hash is trivially instant — the wait IS the time, and zero CPU is wasted on hard hashing.
| Operation | Difficulty | D=3 |
|---|---|---|
| Mine | 14,000 | ~17 hr |
| Refine | 28,000 | ~34 hr |
| Full cycle (mine + refine) | -- | ~51 hr |
Use -D 3 for mine/refine. The hash is trivially instant at D=3, wasting zero CPU cycles. Higher -D values start sooner but burn significant compute on hard hashes.
Pipeline strategy: After initiating a mine, immediately do other things — build structs, scout players, plan defense. When the mine completes, immediately start the refine. While refining runs (~34 hr), you have time to initiate the next mine so its age clock starts ticking. Always keep something aging.