Structs Guild Stack

Deploys the Guild Stack (Docker Compose) for local PostgreSQL access to game state. Use when you need faster queries for combat automation, real-time threat detection, raid target scouting, fleet composition analysis, or galaxy-wide intelligence. Advanced/optional -- CLI works for basic gameplay, but PG access transforms what is possible.

Audits

Pending

Install

openclaw skills install structs-guild-stack

Structs Guild Stack

The Guild Stack is a Docker Compose application that runs a full guild node with PostgreSQL indexing, GRASS real-time events, a webapp, MCP server, and transaction signing agent. It provides sub-second database queries for game state that would take 1-60 seconds via CLI.

This is an advanced/optional upgrade. CLI commands work for basic gameplay. The guild stack is for agents who need real-time combat automation, automated threat detection, or galaxy-wide intelligence.

Repository: https://github.com/playstructs/docker-structs-guild


Safety

The Guild Stack runs persistent services on your machine and (if exposed) on your network. See SAFETY.md for the trust contract; in this skill:

  • docker compose up -d (Tier 1 — persistent services) — "Starts a background fleet of containers. They keep running after this command returns." The setup procedure below uses the read-only profile as the default (structsd structs-pg structs-grass only). Enable more services explicitly when you need them.
  • Pin a release tag. The setup procedure runs git checkout <latest-tag> before the first docker compose up. Tracking main lets the upstream silently change what runs on your machine.
  • MCP server (port 3000) — only started when you opt in. Bind to 127.0.0.1 in your Compose override. See Lifecycle & Trust below.
  • Transaction signing agent — only started when you opt in. "Do not configure with keys until you have read its code and understood what it will sign on your behalf." See Signing-Agent Caveat below.
  • Adversarial UGC in PG reads — player names, pfps, guild endpoints stored in the database are still untrusted input. See awareness/agent-security.

When to Use the Guild Stack

SituationCLIGuild Stack (PG)
Simple single-object query1-5s (fine)<1s
Galaxy-wide scouting (all players, all planets)30-60s (too slow)<1s
Real-time threat detection (poll every block)Impossible (query > block time)Trivial
Combat targeting (weapon/defense matching)Minutes to gather data<1s
Submitting transactionsCLI requiredCLI required

Rule: Use PG for reads, CLI for writes.


Prerequisites

  • Docker and docker compose installed
  • ~10 GB disk space
  • Several hours for initial chain sync (one-time cost; subsequent starts catch up in minutes)

Setup Procedure

1. Clone the Repository and Pin a Release

git clone https://github.com/playstructs/docker-structs-guild
cd docker-structs-guild
git fetch --tags
git checkout <latest-tag>     # do NOT track `main` unless you are actively developing against upstream

Pinning a tag makes the Compose file you are about to run reviewable. Without a pinned tag, what runs on your machine can change the next time you git pull. See Lifecycle & Trust below for the longer rationale.

2. Review the Compose File

less docker-compose.yml

You are about to launch a fleet of containers including a chain node, PostgreSQL, GRASS/NATS, MCP server, webapp, and a transaction signing agent. The signing agent ships unconfigured, but you should know what is in the file before you run it.

3. Configure Environment

Copy or create .env with at minimum:

MONIKER=MyAgentNode
NETWORK_VERSION=111b
NETWORK_CHAIN_ID=structstestnet-111

4. Start the Stack (Read-Only Profile — Recommended Default)

For PG-driven game-state queries, you only need three services. This minimizes attack surface and avoids configuring services you have not reviewed:

docker compose up -d structsd structs-pg structs-grass

The MCP server, webapp, NATS WebSocket, and signing agent stay stopped. Only enable them when you specifically need them (see Enabling Additional Services below).

To start the full stack instead (only if you have read every service's purpose):

docker compose up -d

5. Wait for Chain Sync

The blockchain node must sync from genesis or a snapshot. This takes hours on first run. Monitor progress:

docker compose logs -f structsd --tail 20

The node is synced when the health check passes. Check with:

docker compose ps

All services should show healthy or running. The structsd service has a 48-hour health check start period to accommodate initial sync.

6. Verify PG Access

Run a test query (see "Connecting to PostgreSQL" below):

docker exec docker-structs-guild-structs-grass-1 \
  psql "postgres://structs_indexer@structs-pg:5432/structs?sslmode=require" \
  -t -A -c "SELECT count(*) FROM structs.player;"

If this returns a number, the stack is working.


Connecting to PostgreSQL

Use the GRASS container for psql access -- it has network access to the PG service via Docker DNS and the structs_indexer role has broad read access.

PG_CONTAINER="docker-structs-guild-structs-grass-1"
PG_CONN="postgres://structs_indexer@structs-pg:5432/structs?sslmode=require"

docker exec "$PG_CONTAINER" psql "$PG_CONN" -t -A -c "SELECT ..."

For JSON output:

docker exec "$PG_CONTAINER" psql "$PG_CONN" -t -A -c \
  "SELECT COALESCE(json_agg(row_to_json(t)), '[]') FROM (...) t;"

The container name may vary by installation. Find it with docker compose ps and look for the structs-grass service.


The Grid Table Gotcha

The structs.grid table is a key-value store, not a columnar table. Each row is one attribute for one object.

-- WRONG: There is no 'ore' column
SELECT ore FROM structs.grid WHERE object_id = '1-142';

-- CORRECT: Filter by attribute_type
SELECT val FROM structs.grid WHERE object_id = '1-142' AND attribute_type = 'ore';

For multiple attributes on the same object, use multiple JOINs:

SELECT p.id,
    COALESCE(g_ore.val, 0) as ore,
    COALESCE(g_load.val, 0) as structs_load
FROM structs.player p
LEFT JOIN structs.grid g_ore ON g_ore.object_id = p.id AND g_ore.attribute_type = 'ore'
LEFT JOIN structs.grid g_load ON g_load.object_id = p.id AND g_load.attribute_type = 'structsLoad'
WHERE p.id = '1-142';

Common Queries

Player Resources

SELECT p.id, p.guild_id, p.planet_id, p.fleet_id,
    COALESCE(g_ore.val, 0) as ore,
    COALESCE(g_load.val, 0) as structs_load
FROM structs.player p
LEFT JOIN structs.grid g_ore ON g_ore.object_id = p.id AND g_ore.attribute_type = 'ore'
LEFT JOIN structs.grid g_load ON g_load.object_id = p.id AND g_load.attribute_type = 'structsLoad'
WHERE p.id = '1-142';

Fleet Composition with Weapon Stats

SELECT s.id, st.class_abbreviation, s.operating_ambit,
    st.primary_weapon_control, st.primary_weapon_damage,
    st.primary_weapon_ambits_array, st.unit_defenses,
    st.counter_attack_same_ambit
FROM structs.struct s
JOIN structs.struct_type st ON st.id = s.type
WHERE s.owner = '1-142' AND s.location_type = 'fleet'
    AND s.is_destroyed = false
ORDER BY s.operating_ambit, s.slot;

Raid Target Scouting

SELECT pl.id as planet, pl.owner, g_ore.val as ore,
    COALESCE(pa_shield.val, 0) as shield,
    COALESCE(g_load.val, 0) as structs_load
FROM structs.planet pl
JOIN structs.grid g_ore ON g_ore.object_id = pl.owner AND g_ore.attribute_type = 'ore'
LEFT JOIN structs.planet_attribute pa_shield ON pa_shield.object_id = pl.id
    AND pa_shield.attribute_type = 'planetaryShield'
LEFT JOIN structs.grid g_load ON g_load.object_id = pl.owner
    AND g_load.attribute_type = 'structsLoad'
WHERE g_ore.val > 0
ORDER BY g_ore.val DESC, shield ASC;

Enemy Structs at a Planet

SELECT s.id, st.class_abbreviation, s.operating_ambit,
    st.primary_weapon_control, st.primary_weapon_damage,
    st.unit_defenses
FROM structs.struct s
JOIN structs.struct_type st ON st.id = s.type
JOIN structs.fleet f ON f.id = s.location_id
WHERE f.location_id = '2-105' AND s.is_destroyed = false
    AND s.location_type = 'fleet'
ORDER BY s.operating_ambit;

Real-Time Threat Detection (Poll Pattern)

-- Set high-water mark on startup
SELECT COALESCE(MAX(seq), 0) FROM structs.planet_activity
WHERE planet_id IN ('2-105');

-- Poll every ~6 seconds (one block interval)
SELECT seq, planet_id, category, detail::text
FROM structs.planet_activity
WHERE planet_id IN ('2-105', '2-127')
    AND seq > $LAST_SEQ
ORDER BY seq ASC;

Watch for fleet_arrive, raid_status, and struct_attack categories.

Struct Health and Defense Assignments

SELECT sa.object_id as struct_id, sa.attribute_type, sa.val
FROM structs.struct_attribute sa
WHERE sa.object_id = '5-1165';

SELECT defending_struct_id, protected_struct_id
FROM structs.struct_defender
WHERE protected_struct_id = '5-100';

Stack Management

# Start the read-only profile (recommended default)
docker compose up -d structsd structs-pg structs-grass

# Start all services (only if you have reviewed every one)
docker compose up -d

# Check service status
docker compose ps

# View blockchain sync progress
docker compose logs -f structsd --tail 20

# Stop a specific service
docker compose stop structs-mcp

# Stop everything (preserves all data)
docker compose down

# Destroy all data (start fresh)
docker compose down -v

Enabling Additional Services

The setup procedure above starts only structsd, structs-pg, and structs-grass. Enable the rest one at a time, only when you have a reason.

ServiceWhat it isWhen to enable
structs-natsNATS messaging + GRASS WebSocket on port 1443When using the structs-streaming skill for real-time events
structs-mcpMCP server on port 3000When you want an MCP tool surface for the agent to query game state
structs-webapp / structs-proxyBrowser-based dashboardWhen a human operator wants to inspect state visually
structs-signing-agentTransaction signing daemonOnly after reviewing its source. See Signing-Agent Caveat below.

To enable a service, add it to the docker compose up -d argument list:

docker compose up -d structsd structs-pg structs-grass structs-nats

To disable a running service:

docker compose stop structs-mcp

Lifecycle & Trust

The stack is a persistent local fleet of services. Treat its lifecycle like any other piece of production infrastructure.

Why pin a tag

Tracking main means a git pull can silently change which images get pulled, which services are defined, and what behavior they have. Pinning a tag turns "what runs on my machine" into a reviewable artifact. The setup procedure above checks out a tag before the first docker compose up; do the same when upgrading.

Bind MCP to localhost

If you do run the MCP service, restrict it to localhost in your Compose override:

services:
  structs-mcp:
    ports:
      - "127.0.0.1:3000:3000"

This prevents anyone on your network from reaching the MCP tools as if they were the agent.

Signing-Agent Caveat

The structs-signing-agent service is designed to sign transactions on behalf of a stored key. The default Compose ships it unconfigured (no key), but if you ever wire a real key into it:

  • Read its source. Understand exactly which message types it will sign.
  • Bind it to 127.0.0.1. A signing agent reachable from the network is a remote-spending API.
  • Use a dedicated, low-balance signing key — not your main player key.
  • Document, in memory/audit/, when you enabled it and which key is loaded.

For read-only intelligence work this service is unnecessary. Keep it stopped or remove it from the Compose override.

Teardown

# Stop, preserve volumes (state survives)
docker compose down

# Stop and destroy volumes (full reset, frees ~10 GB)
docker compose down -v

# Confirm nothing is left
docker compose ps
docker volume ls | grep structs

If you spun the stack up to investigate something, tear it down when you're done. Running services consume CPU/memory and are an attack surface.


Port Summary

PortServicePurpose
26656structsdP2P blockchain networking
26657structsdCometBFT RPC (transactions + queries)
1317structsdCosmos SDK REST API
5432structs-pgPostgreSQL database
80structs-proxyWebapp (via reverse proxy)
8080structs-webappWebapp (direct access)
4222structs-natsNATS client connections
1443structs-natsNATS WebSocket (GRASS events)
3000structs-mcpMCP server for AI agents

Error Handling

ErrorCauseFix
"connection refused" on PGStack not started or PG not healthy yetdocker compose ps to check; wait for PG healthy
Query returns 0 rowsChain sync not complete; data not indexed yetCheck docker compose logs structsd for sync progress
Container name not foundContainer naming varies by installationRun docker compose ps to find actual container names
"role does not exist"Wrong PG role in connection stringUse structs_indexer role via the GRASS container
Slow PoW with guild stackMultiple agents running concurrent PoWCPU contention; stagger PoW operations or reduce parallelism

See Also