RNGNeeds Unity

v0.1.0

Teach agents how to design, implement, explain, and debug gameplay randomness with the RNGNeeds Unity plugin. Use when a request involves RNGNeeds types or c...

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MIT-0
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LicenseMIT-0 · Free to use, modify, and redistribute. No attribution required.
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Benign
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Benign
high confidence
Purpose & Capability
Name/description match the bundled reference docs and examples. All API names, patterns, and workflows in the SKILL.md are consistent with the included reference files; nothing requested (no env vars, no binaries, no install) is out of scope for a docs/code-snippet helper.
Instruction Scope
Runtime instructions are limited to reading the included reference files and using RNGNeeds-specific API names. There are no directives to read unrelated system files, to send data to external endpoints, or to access credentials. The one instruction to 'inspect the package source or docs' is satisfied by the included references and does not imply network access.
Install Mechanism
No install spec is provided and there are no code files executed at install time. This is the lowest-risk category (instruction-only).
Credentials
The skill requires no environment variables, no credentials, and no config paths. All content is local documentation and examples; there are no secret-exfiltration indicators.
Persistence & Privilege
The skill does not request permanent presence (always is false) and does not modify other skills or system-wide settings. It is user-invocable and may be invoked autonomously by the agent (platform default), which is expected for a skills system.
Assessment
This skill is a documentation and example pack for the RNGNeeds Unity plugin and appears internally consistent and low-risk: it asks for nothing sensitive and installs nothing. Before using, confirm you actually need RNGNeeds-specific guidance (vs generic Unity randoms), and verify the skill's provenance since the source/homepage are unknown — check the publisher or repository if you need an authoritative or up-to-date implementation. Also remember that even benign documentation skills can produce code you should review before copying into a production project (API versions, licensing, and compatibility with your Unity/RNGNeeds versions). Finally, be aware the agent can call the skill autonomously per platform defaults; if you are uncomfortable with autonomous skill invocation, adjust agent settings accordingly.

Like a lobster shell, security has layers — review code before you run it.

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License

MIT-0
Free to use, modify, and redistribute. No attribution required.

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