Langgraph Code Review

v1.0.1

Reviews LangGraph code for bugs, anti-patterns, and improvements. Use when reviewing code that uses StateGraph, nodes, edges, checkpointing, or other LangGra...

0· 171·2 current·2 all-time
byKevin Anderson@anderskev

Install

OpenClaw Prompt Flow

Install with OpenClaw

Best for remote or guided setup. Copy the exact prompt, then paste it into OpenClaw for anderskev/langgraph-code-review.

Previewing Install & Setup.
Prompt PreviewInstall & Setup
Install the skill "Langgraph Code Review" (anderskev/langgraph-code-review) from ClawHub.
Skill page: https://clawhub.ai/anderskev/langgraph-code-review
Keep the work scoped to this skill only.
After install, inspect the skill metadata and help me finish setup.
Use only the metadata you can verify from ClawHub; do not invent missing requirements.
Ask before making any broader environment changes.

Command Line

CLI Commands

Use the direct CLI path if you want to install manually and keep every step visible.

OpenClaw CLI

Bare skill slug

openclaw skills install langgraph-code-review

ClawHub CLI

Package manager switcher

npx clawhub@latest install langgraph-code-review
Security Scan
VirusTotalVirusTotal
Benign
View report →
OpenClawOpenClaw
Benign
high confidence
Purpose & Capability
The name/description (LangGraph code review) aligns with the instructions: searching for StateGraph/compile/invoke/add_node/add_edge patterns, tracing state/checkpointer usage, and reporting file:line evidence. No unrelated binaries, env vars, or installs are requested.
Instruction Scope
SKILL.md gives concrete, scoped steps (search for specific symbols, map state schema, trace checkpointer usage, produce file/line citations, run a checklist). It requires reading source files in the review scope, which is appropriate for a code-review skill and does not instruct the agent to read unrelated system files or external endpoints.
Install Mechanism
No install spec and no code files — instruction-only. This minimizes disk writes and install-time risk.
Credentials
The skill declares no environment variables, credentials, or config paths. The requested access (reading repository files for review) is proportionate to the stated purpose.
Persistence & Privilege
always:false and no instructions to modify agent/system configuration or other skills. The skill does not request persistent presence or elevated privileges.
Assessment
This skill appears coherent and appropriate for automated code review of LangGraph projects. Before installing, decide and limit the review scope (which files/repos the agent may read) so the skill cannot access unrelated private files. Because the agent will read source files, ensure the repository doesn't contain secrets you don't want exposed. If you need extra assurance, manually inspect SKILL.md (it's instruction-only) and run reviews in an environment without network access or with a copy of the code that has secrets removed.

Like a lobster shell, security has layers — review code before you run it.

latestvk971jj4q4q6ap7cvsfzc235dws85a0pj
171downloads
0stars
2versions
Updated 6d ago
v1.0.1
MIT-0

LangGraph Code Review

When reviewing LangGraph code, check for these categories of issues.

Review gates (sequenced)

Complete in order. Each step has an objective pass condition before moving on.

  1. Locate graph code — Search the review scope for StateGraph, compile(, invoke, ainvoke, add_node, add_edge, add_conditional_edges. Pass: a short list of file paths (or explicit “none in scope” after searching).

  2. Map state schema — For each graph state type (TypedDict, BaseModel, etc.), list fields that hold lists, dicts, or messages and whether Annotated + reducers (add_messages, operator.add, …) are present. Pass: every such field is either covered by a reducer pattern below or explicitly flagged as intentional overwrite.

  3. Trace persistence — If interrupts, thread_id, or checkpoint APIs appear, follow them to compile(..., checkpointer=...) and invocation config. Pass: behavior matches the interrupt/checkpointer/thread_id guidance below—or you document a concrete mismatch with file:line.

  4. Report with evidence — For each finding you will deliver, record file path and line number(s) (or a minimal quoted snippet). Pass: no critical or high-severity issue is stated without that citation.

  5. Run the checklist — Use the checklist at the end of this skill; each item is satisfied, not applicable (with reason), or open with evidence. Pass: no item left silently unchecked.

Critical Issues

1. State Mutation Instead of Return

# BAD - mutates state directly
def my_node(state: State) -> None:
    state["messages"].append(new_message)  # Mutation!

# GOOD - returns partial update
def my_node(state: State) -> dict:
    return {"messages": [new_message]}  # Let reducer handle it

2. Missing Reducer for List Fields

# BAD - no reducer, each node overwrites
class State(TypedDict):
    messages: list  # Will be overwritten, not appended!

# GOOD - reducer appends
class State(TypedDict):
    messages: Annotated[list, operator.add]
    # Or use add_messages for chat:
    messages: Annotated[list, add_messages]

3. Wrong Return Type from Conditional Edge

# BAD - returns invalid node name
def router(state) -> str:
    return "nonexistent_node"  # Runtime error!

# GOOD - use Literal type hint for safety
def router(state) -> Literal["agent", "tools", "__end__"]:
    if condition:
        return "agent"
    return END  # Use constant, not string

4. Missing Checkpointer for Interrupts

# BAD - interrupt without checkpointer
def my_node(state):
    answer = interrupt("question")  # Will fail!
    return {"answer": answer}

graph = builder.compile()  # No checkpointer!

# GOOD - checkpointer required for interrupts
graph = builder.compile(checkpointer=InMemorySaver())

5. Forgetting Thread ID with Checkpointer

# BAD - no thread_id
graph.invoke({"messages": [...]})  # Error with checkpointer!

# GOOD - always provide thread_id
config = {"configurable": {"thread_id": "user-123"}}
graph.invoke({"messages": [...]}, config)

State Schema Issues

6. Using add_messages Without Message Types

# BAD - add_messages expects message-like objects
class State(TypedDict):
    messages: Annotated[list, add_messages]

def node(state):
    return {"messages": ["plain string"]}  # May fail!

# GOOD - use proper message types or tuples
def node(state):
    return {"messages": [("assistant", "response")]}
    # Or: [AIMessage(content="response")]

7. Returning Full State Instead of Partial

# BAD - returns entire state (may reset other fields)
def my_node(state: State) -> State:
    return {
        "counter": state["counter"] + 1,
        "messages": state["messages"],  # Unnecessary!
        "other": state["other"]          # Unnecessary!
    }

# GOOD - return only changed fields
def my_node(state: State) -> dict:
    return {"counter": state["counter"] + 1}

8. Pydantic State Without Annotations

# BAD - Pydantic model without reducer loses append behavior
class State(BaseModel):
    messages: list  # No reducer!

# GOOD - use Annotated even with Pydantic
class State(BaseModel):
    messages: Annotated[list, add_messages]

Graph Structure Issues

9. Missing Entry Point

# BAD - no edge from START
builder.add_node("process", process_fn)
builder.add_edge("process", END)
graph = builder.compile()  # Error: no entrypoint!

# GOOD - connect START
builder.add_edge(START, "process")

10. Unreachable Nodes

# BAD - orphan node
builder.add_node("main", main_fn)
builder.add_node("orphan", orphan_fn)  # Never reached!
builder.add_edge(START, "main")
builder.add_edge("main", END)

# Check with visualization
print(graph.get_graph().draw_mermaid())

11. Conditional Edge Without All Paths

# BAD - missing path in conditional
def router(state) -> Literal["a", "b", "c"]:
    ...

builder.add_conditional_edges("node", router, {"a": "a", "b": "b"})
# "c" path missing!

# GOOD - include all possible returns
builder.add_conditional_edges("node", router, {"a": "a", "b": "b", "c": "c"})
# Or omit path_map to use return values as node names

12. Command Without destinations

# BAD - Command return without destinations (breaks visualization)
def dynamic(state) -> Command[Literal["next", "__end__"]]:
    return Command(goto="next")

builder.add_node("dynamic", dynamic)  # Graph viz won't show edges

# GOOD - declare destinations
builder.add_node("dynamic", dynamic, destinations=["next", END])

Async Issues

13. Mixing Sync/Async Incorrectly

# BAD - async node called with sync invoke
async def my_node(state):
    result = await async_operation()
    return {"result": result}

graph.invoke(input)  # May not await properly!

# GOOD - use ainvoke for async graphs
await graph.ainvoke(input)
# Or provide both sync and async versions

14. Blocking Calls in Async Context

# BAD - blocking call in async node
async def my_node(state):
    result = requests.get(url)  # Blocks event loop!
    return {"result": result}

# GOOD - use async HTTP client
async def my_node(state):
    async with httpx.AsyncClient() as client:
        result = await client.get(url)
    return {"result": result}

Tool Integration Issues

15. Tool Calls Without Corresponding ToolMessage

# BAD - AI message with tool_calls but no tool execution
messages = [
    HumanMessage(content="search for X"),
    AIMessage(content="", tool_calls=[{"id": "1", "name": "search", ...}])
    # Missing ToolMessage! Next LLM call will fail
]

# GOOD - always pair tool_calls with ToolMessage
messages = [
    HumanMessage(content="search for X"),
    AIMessage(content="", tool_calls=[{"id": "1", "name": "search", ...}]),
    ToolMessage(content="results", tool_call_id="1")
]

16. Parallel Tool Calls Before Interrupt

# BAD - model may call multiple tools including interrupt
model = ChatOpenAI().bind_tools([interrupt_tool, other_tool])
# If both called in parallel, interrupt behavior is undefined

# GOOD - disable parallel tool calls before interrupt
model = ChatOpenAI().bind_tools(
    [interrupt_tool, other_tool],
    parallel_tool_calls=False
)

Checkpointing Issues

17. InMemorySaver in Production

# BAD - in-memory checkpointer loses state on restart
graph = builder.compile(checkpointer=InMemorySaver())  # Testing only!

# GOOD - use persistent storage in production
from langgraph.checkpoint.postgres import PostgresSaver
checkpointer = PostgresSaver.from_conn_string(conn_string)
graph = builder.compile(checkpointer=checkpointer)

18. Subgraph Checkpointer Confusion

# BAD - subgraph with explicit False prevents persistence
subgraph = sub_builder.compile(checkpointer=False)

# GOOD - use None to inherit parent's checkpointer
subgraph = sub_builder.compile(checkpointer=None)  # Inherits from parent
# Or True for independent checkpointing
subgraph = sub_builder.compile(checkpointer=True)

Performance Issues

19. Large State in Every Update

# BAD - returning large data in every node
def node(state):
    large_data = fetch_large_data()
    return {"large_field": large_data}  # Checkpointed every step!

# GOOD - use references or store
from langgraph.store.memory import InMemoryStore

def node(state, *, store: BaseStore):
    store.put(namespace, key, large_data)
    return {"data_ref": f"{namespace}/{key}"}

20. Missing Recursion Limit Handling

# BAD - no protection against infinite loops
def router(state):
    return "agent"  # Always loops!

# GOOD - check remaining steps or use RemainingSteps
from langgraph.managed import RemainingSteps

class State(TypedDict):
    messages: Annotated[list, add_messages]
    remaining_steps: RemainingSteps

def check_limit(state):
    if state["remaining_steps"] < 2:
        return END
    return "continue"

Code Review Checklist

  1. State schema uses Annotated with reducers for collections
  2. Nodes return partial state updates, not mutations
  3. Conditional edges return valid node names or END
  4. Graph has path from START to all nodes
  5. Checkpointer provided if using interrupts
  6. Thread ID provided in config when using checkpointer
  7. Tool calls paired with ToolMessages
  8. Async nodes use async operations
  9. Production uses persistent checkpointer
  10. Recursion limits considered for loops

Comments

Loading comments...