Cyber Fantasy UI Skill

v1.1.2

Generate dark neon cyber-fantasy dashboards, glassmorphism surfaces, and gamified React and Tailwind UIs.

0· 88·0 current·0 all-time
by豌豆@isdou
Security Scan
Capability signals
Crypto
These labels describe what authority the skill may exercise. They are separate from suspicious or malicious moderation verdicts.
VirusTotalVirusTotal
Benign
View report →
OpenClawOpenClaw
Benign
high confidence
Purpose & Capability
The name/description (cyber-fantasy UI, Tailwind/React patterns) matches the included resources (tailwind.config.js, global.css, demo assets) and the SKILL.md guidance. Nothing in the manifest or files suggests functionality beyond styling and implementation guidance.
Instruction Scope
SKILL.md tells the agent to inspect and merge parts of the skill's local files (resources/tailwind.config.js, resources/global.css) into the host project and to verify responsiveness/contrast. This is expected for a styling/design skill. The instructions explicitly warn against blindly copying global rules (e.g., overflow: hidden), which reduces risk. It does assume the agent will read/modify host project Tailwind/CSS files (normal for a restyling skill) — review changes before applying.
Install Mechanism
No install spec or remote downloads are present; the skill is instruction-only with local CSS and config files. No archives, external installers, or executable scripts are included.
Credentials
The skill requests no environment variables, credentials, or config paths. Files reference only local resources and (in the demo) web-hosted fonts; there are no secret-like environment requirements.
Persistence & Privilege
always is false and model invocation is allowed (platform default). The skill does not request persistent system-wide privileges or modify other skills' configs.
Assessment
This skill appears to be what it says: a Tailwind/CSS design-system and guide. Before installing or merging into a project: 1) Review resources/global.css and resources/tailwind.config.js carefully — global.css contains rules that can be disruptive (e.g., body { overflow: hidden; user-select: none }) and the SKILL.md already warns not to blindly import them. 2) Merge only the tokens/utilities you need; don't wholesale replace a host project's design tokens. 3) The demo/index.html references Google Fonts (external network fetch) — opening demos may cause external network requests. 4) Installing the skill locally involves copying files into your OpenClaw skills/workspace; check for accidental overwrites. 5) There are no credentials, installers, or remote code downloads in the package, but always review any changes the agent proposes to apply to your project before accepting them.

Like a lobster shell, security has layers — review code before you run it.

Runtime requirements

🪷 Clawdis
cyberpunkvk97ftnmqac63y2cyxcpa2en57n84f0h8design-systemvk97ftnmqac63y2cyxcpa2en57n84f0h8fantasyvk97ftnmqac63y2cyxcpa2en57n84f0h8game-uivk97ftnmqac63y2cyxcpa2en57n84f0h8gamifiedvk97ftnmqac63y2cyxcpa2en57n84f0h8glassmorphismvk97ftnmqac63y2cyxcpa2en57n84f0h8latestvk97ftnmqac63y2cyxcpa2en57n84f0h8mysticvk97ftnmqac63y2cyxcpa2en57n84f0h8reactvk97ftnmqac63y2cyxcpa2en57n84f0h8tailwindvk97ftnmqac63y2cyxcpa2en57n84f0h8uivk97ftnmqac63y2cyxcpa2en57n84f0h8
88downloads
0stars
2versions
Updated 1w ago
v1.1.2
MIT-0

Cyber Fantasy UI Skill

Also known as Aoleme UI and Cyber Xianxia UI Skill in earlier versions of this repository.

Use this skill when the user wants a dark, cyber-fantasy, neon, glassmorphism, or game-like interface, especially in React and Tailwind projects.

This skill provides a visual system, reusable component patterns, and implementation guidance. It is best suited for dashboards, gamified pages, member systems, event pages, status panels, and immersive app surfaces.

Example Prompts

Typical prompts that should match this skill:

  • Design a dark neon dashboard for a fantasy progress tracker in React and Tailwind.
  • Restyle this membership center into a cyber-fantasy glassmorphism interface.
  • Build a game-like profile page with purple glow, liquid progress bars, and glass cards.
  • Turn this plain admin page into a mystical sci-fi event page without changing the data structure.
  • Create a mobile-first gamified task screen with dark panels, glowing actions, and merit status indicators.
  • Restyle this app into a cultivation-themed dark UI with glass cards and luminous status badges.

When To Use

Use this skill when the request mentions one or more of the following:

  • cyberpunk, cyber fantasy, mystical sci-fi, dark fantasy, neon, glassmorphism
  • dark game-like dashboard or immersive activity page
  • purple-led visual system with glowing surfaces and liquid progress effects
  • a need to restyle an existing React or Tailwind UI into this aesthetic

Do not force this skill onto products that already have a well-defined design system unless the user explicitly wants this style.

What To Read First

Before making changes, inspect these files from the skill directory:

  • {baseDir}/resources/tailwind.config.js
  • {baseDir}/resources/global.css

Use them as source material. Merge and adapt them instead of copying everything blindly.

Execution Workflow

When applying this skill, follow this order:

  1. Inspect the target project stack and confirm whether it uses Tailwind, React, or plain CSS.
  2. Read {baseDir}/resources/tailwind.config.js and merge only the required theme.extend tokens, colors, fonts, animations, and keyframes into the target Tailwind config.
  3. Read {baseDir}/resources/global.css and copy only the variables and utility classes that the target UI actually needs.
  4. Build or restyle the UI using the visual rules and component recipes in this skill.
  5. Verify responsiveness, text contrast, scroll behavior, and pointer target sizes before finishing.

Adaptation Rules

Apply this design system selectively and preserve the host application's structure.

  • Prefer extending the project's existing design tokens over replacing them wholesale.
  • Reuse the palette and motion language even if the project does not use every helper class.
  • Keep visual density intentional. Use glow, blur, and motion as accents, not everywhere.
  • If the app already has components, restyle them before creating brand new abstractions.

Do not blindly import all global styles from {baseDir}/resources/global.css. In particular:

  • do not keep body { overflow: hidden; } unless the product is intentionally a full-screen experience
  • do not disable text selection globally unless the interface truly needs it
  • do not add expensive blur and animation effects to large scrolling lists without checking performance

Visual Language

Use these core cues:

  • Background: very dark, near-black surfaces with layered depth
  • Primary hue: mystical purple as the dominant brand color
  • Accent hues: merit gold, health green, danger red, optional cool teal
  • Surface treatment: translucent glass panels, frosted overlays, soft borders
  • Motion: floating, shimmering, scanning, liquid-flow effects with restraint
  • Typography: bold modern display treatment for headings, clean readable body text for content

Core Patterns

Favor these building blocks:

  • pill or rounded action buttons with purple gradients and glow
  • glass-panel cards with subtle borders and status badges
  • frosted inputs with strong focus states
  • liquid progress bars for energy, growth, status, or completion meters
  • highlighted icon containers for stats, rewards, states, and cultivation metaphors

Quality Bar

Every implementation using this skill should preserve:

  • readable contrast on dark backgrounds
  • touch targets of at least 44 by 44 pixels
  • animations based primarily on opacity and transform
  • responsive behavior on both desktop and mobile
  • restrained use of will-change, heavy blur, and animated filters

Output Expectations

When you apply this skill in code:

  • explain briefly which parts of the visual system you used
  • mention whether you merged Tailwind tokens or only borrowed CSS patterns
  • note any intentional deviations made to fit the host application's design system

Resource Summary

  • {baseDir}/resources/tailwind.config.js: colors, fonts, animations, keyframes
  • {baseDir}/resources/global.css: CSS variables, glass utilities, liquid effects, text glow, performance helpers

Treat this skill as a design system reference and implementation guide, not as a command to replace the target project's architecture.

Comments

Loading comments...