{"skill":{"slug":"vvvv-fundamentals","displayName":"Vvvv Fundamentals","summary":"Explains vvvv gamma core concepts — data types, frame-based execution model, pins, pads, links, node browser, live compilation (source project vs binary refe...","tags":{"latest":"1.0.0"},"stats":{"comments":0,"downloads":328,"installsAllTime":1,"installsCurrent":1,"stars":0,"versions":1},"createdAt":1772724579207,"updatedAt":1777525639549},"latestVersion":{"version":"1.0.0","createdAt":1772724579207,"changelog":"Initial release of vvvv-fundamentals skill.\n\n- Explains core vvvv gamma concepts: data types, execution model, pins, pads, links, and node browser.\n- Details on live compilation: how visual patches, C# code, and shaders reload in real time.\n- Describes .vl document structure, supported file types, and workflows for integrating C# code.\n- Overview of node categories: process nodes, operation nodes, and adaptive nodes.\n- Includes table on when to use patching vs. C# coding, plus a concise ecosystem/package guide.\n- Covers AppHost runtime detection and main data types used in vvvv gamma.","license":null},"metadata":null,"owner":{"handle":"tebjan","userId":"publishers:tebjan","displayName":"Tebjan Halm","image":"https://avatars.githubusercontent.com/u/1094716?v=4"},"moderation":null}