{"skill":{"slug":"realitykit-visionos-developer","displayName":"Realitykit Visionos Developer","summary":"Build, debug, and optimize RealityKit scenes for visionOS, including entity/component setup, rendering, animation, physics, audio, input, attachments, and cu...","tags":{"latest":"0.1.0"},"stats":{"comments":0,"downloads":161,"installsAllTime":0,"installsCurrent":0,"stars":0,"versions":1},"createdAt":1773959438504,"updatedAt":1773965213424},"latestVersion":{"version":"0.1.0","createdAt":1773959438504,"changelog":"- Initial release of the RealityKit visionOS Developer skill.\n- Provides comprehensive guidance for implementing and optimizing RealityKit-based spatial experiences on visionOS.\n- Includes detailed component reference tables for rendering, interaction, physics, audio, animation, cameras, lighting, and spatial anchoring.\n- Offers best practices, code examples, and troubleshooting tips for RealityKit’s ECS architecture and SwiftUI integration.\n- Supports debugging and optimization of RealityKit scenes, highlighting common pitfalls and performance considerations.","license":"MIT-0"},"metadata":null,"owner":{"handle":"tomkrikorian","userId":"publishers:tomkrikorian","displayName":"Tom Krikorian","image":"https://avatars.githubusercontent.com/u/35028789?v=4"},"moderation":null}