{"skill":{"slug":"openclaw-godot-skill","displayName":"Godot Skill","summary":"Control Godot Editor via OpenClaw Godot Plugin. Use for Godot game development tasks including scene management, node manipulation, input simulation, debugging, and editor control. Triggers on Godot-related requests like inspecting scenes, creating nodes, taking screenshots, testing gameplay, or controlling the editor.","tags":{"latest":"1.2.7"},"stats":{"comments":0,"downloads":2177,"installsAllTime":3,"installsCurrent":3,"stars":0,"versions":6},"createdAt":1770539957914,"updatedAt":1777525040679},"latestVersion":{"version":"1.2.7","createdAt":1770802682201,"changelog":"Version 1.2.7 of openclaw-godot-skill\n\n- No file changes detected in this release.\n- No updates to functionality, documentation, or tooling.","license":null},"metadata":null,"owner":{"handle":"tomleelive","userId":"s17cg611ta38yf4ayqk7sqy1sn84065x","displayName":"Tom Jaejoon Lee","image":"https://avatars.githubusercontent.com/u/6657615?v=4"},"moderation":null}