{"skill":{"slug":"loading-state-patterns","displayName":"Loading State Patterns","summary":"Patterns for skeleton loaders, shimmer effects, and loading states that match design system aesthetics. Covers skeleton components, shimmer animations, and progressive loading. Use when building polished loading experiences. Triggers on skeleton, loading state, shimmer, placeholder, loading animation.","tags":{"latest":"1.0.0"},"stats":{"comments":0,"downloads":802,"installsAllTime":2,"installsCurrent":2,"stars":0,"versions":1},"createdAt":1770726234792,"updatedAt":1777525076363},"latestVersion":{"version":"1.0.0","createdAt":1770726234792,"changelog":"Initial release of loading-state-patterns skill.\n\n- Provides reusable patterns for skeleton loaders, shimmer effects, progressive loading, and polished loading states.\n- Includes code examples for skeleton base, cards, tables, metrics, and grid layouts.\n- Supports design-system themed skeletons and streaming/loading indicators.\n- Offers best practices and \"never do\" guidelines for consistent UX.\n- Quick reference section for common skeleton usage patterns.","license":null},"metadata":null,"owner":{"handle":"wpank","userId":"publishers:wpank","displayName":"wpank","image":"https://avatars.githubusercontent.com/u/9498646?v=4"},"moderation":null}